Hololive Fan Game Brand Holo Indie Shifts to Seasonal System After Two and a Half Years
Hololive's fan game brand holo Indie switched from year-round applications to a seasonal system with three periods per year on May 1. Cover Corporation's Takayuki Hatano and Kikuo Saga explained the change in an interview at BitSummit PUNCH, citing application volume outpacing system capacity. Total downloads have exceeded 3 million since launch.