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hololive Dreams Posts Retrospective Of Shibuya 16-Screen Takeover

The archive turns a one-night, location-locked ad buy across seven cities into something the game's audience can still watch, which matters for a title whose first-month downloads and revenue are concentrated in Japan.

Reporting from 1 source: 4Gamer.net.

hololive Dreams Posts Retrospective Of Shibuya 16-Screen Takeover

QualiArts released a retrospective video of the Shibuya 16-Screen Takeover on the official hololive Dreams YouTube channel on October 16, 2026. The takeover ran on the night of September 22, 2026 as part of the Holodori World Jack advertising project, deployed across seven cities. More than 30 talents each spoke about their dreams in a roughly 10-minute video shown simultaneously on 16 large Shibuya screens. QualiArts and Cover develop and operate the rhythm and RPG title for iOS and Android.

The footage comes in two pieces: the roughly 10-minute special video that ran on the Shibuya screens, and a report movie that condenses the day and the surrounding advertising run into about a minute. More than 30 talents each speak about their dreams in the special video, which played simultaneously across 16 large vision screens. The takeover was staged on the night of September 22, 2026 under the Holodori World Jack project, which QualiArts and Cover carried across seven cities worldwide. The retrospective is posted on the hololive Dreams YouTube channel.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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