Honkai: Nexus Anima Preview Reveals Creature Collection and Auto-Chess Battles
The preview shows HoYoverse expanding the Honkai franchise into a creature-collection auto-chess game with exploration and branching narrative, a notable shift from the series' action-RPG focus.
Reporting from 1 source: GAME Watch (Impress).
HoYoverse's closed beta test for Honkai: Nexus Anima, a new Honkai series game, features creature collection, exploration in Iatown, and auto-chess style battles. Players bond with Nexus Anima creatures, use their skills for traversal, and deploy them in strategic auto-battles. The branching main quest changes based on choices. Honkai series characters appear as Mirror Heart supports. The Evolution Test runs July 9-27.
Honkai: Nexus Anima is set in Iatown, a city where humans and the titular Nexus Anima creatures live together. Players explore bright, pop-styled areas and encounter creatures that can be befriended through battle and bonding. The combat is auto-chess style: players arrange teams of Anima with different roles and elemental affinities, then watch them fight automatically. A Mirror Heart system lets Honkai series characters like Kiana and Otto support battles. The main quest branches based on player decisions, and can be replayed to see alternate routes. The Evolution Test closed beta runs through July 27.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.
Sources
- GAME Watch (Impress) 「崩壊:ネクサスアニマ」CBT先行プレイ。かわいいアニマと共に楽しむ探索&オートチェス風バトル