Anime, manga, and games, with a take · A Yukimedia publication

← all stories musicevent 1 sources · 1h ago ·

Idolmaster XR Live Team Details Chihaya Budokan Concert at TGS

Bandai Namco counts 23 titles and 76 XR performances in two and a half years, so OathONE is the company explaining, on the record, how a digital character is rebuilt live from a performer's motion in real time.

Reporting from 1 source: GameBusiness.jp.

Idolmaster XR Live Team Details Chihaya Budokan Concert at TGS

A Tokyo Game Show session on September 18 brought together four people behind Chihaya Kisaragi's solo Nippon Budokan concert OathONE, held January 24 and 25. Yukiyoshi Yoshimoto of Bandai Namco Entertainment, Nobuaki Kazoe of REZ&, Akira Nakano of Sony Group and Takahiro Kozuki of Sony PCL explained the roles their companies played. The set used a 360-degree center stage, motion capture and Unreal Engine rendering.

The talk was filed under the title "What Are the Conditions for Making Virtual 'Real'? Reading Next-Generation Game Development Through Live Case Studies." Chihaya's concert ran on January 24 and 25, and the stage was built in the round so the audience could watch from any angle.

Motion capture carried the performer's movement into the character, with Unreal Engine handling rendering. The four speakers came from Bandai Namco Entertainment, REZ&, Sony Group and Sony PCL. Yoshimoto put the wider XR live tally at 23 titles and 76 performances over two and a half years.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources