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Ignite the Depths Wishlists Top 100,000, First Playtest Set for September

The wishlist surge, driven by a focused visual style, aggressive social media use, and a heavily invested trailer, shows a small three-person team can generate significant early demand for a co-op dungeon crawler.

Reporting from 1 source: Game Spark.

Ignite the Depths Wishlists Top 100,000, First Playtest Set for September

SK Studios announced that its co-op dungeon crawler Ignite the Depths has surpassed 100,000 Steam wishlists, up from 15,000 in about two weeks. The first playtest runs September 3-7, open to all without registration or lottery. The game, announced July 24, supports solo or up to four-player co-op across three dimensions.

The wishlist milestone follows a rapid climb from 15,000 on July 28, roughly two weeks earlier. Developer Marcus Klammt said on Steam that the numbers far exceeded expectations, calling it hard to put into words.

Klammt previously credited three factors on Reddit's r/gamedev: a retro dark fantasy aesthetic aimed at a specific market, active use of TikTok, X, and YouTube, and about 20 days spent crafting a trailer with a composer. Some social posts reached 130,000 views, and the studio's TikTok hit 120,000.

The playtest, a slice of the final game, aims to find bugs and gather feedback. No sign-up is needed; players access it directly from the Steam store page during the window. The game is planned for PC in 2026, with Japanese support expected.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources