Indie FPS HOLE Passes 100,000 Sales, NEGAFISH Announces Extraction Shooter
The sales milestone for HOLE backs NEGAFISH's move into a larger-scale extraction shooter, a genre shift from its short, hardcore gunfight design.
Reporting from 1 source: 4Gamer.net.
NEGAFISH announced on August 6, 2026 that HOLE, its single-player FPS, has sold 100,000 copies. The team also revealed a new FPS in development, described as an extraction shooter and looter shooter with a chill-and-hardcore concept. Footage shows exploration and combat, with inventory, hydration, and equipment enhancement systems planned.
NEGAFISH's new project is a bigger swing than HOLE. Where HOLE is a single-player FPS built around short, hardcore gunfights and frequent gun jams, the follow-up is an extraction shooter and looter shooter with a chill-and-hardcore concept. The silent footage shows a single gun exploring a large space and fighting enemies.
The new game keeps the team's solo focus: no online elements, no monetization, and a Windows PC release with a Steam store page planned. Inventory management, a hydration system as a minimized survival element, and an equipment-based enhancement system are all in, with details to come. The title, price, and release date remain undecided.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.