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Japanese Ramen Simulator Early Access Opens October 9 After Steam Delay

The two-week wait past the original September 28 date doubled wishlist registrations from 100,000 to over 200,000, turning a review bottleneck into the game's biggest pre-launch visibility spike.

Key Facts

  • Wild Dog announced on October 6 that Japanese Ramen Simulator will launch in early access on PC via Steam on October 9 at 17:00.
  • Japanese Ramen Simulator was originally scheduled for release on September 28 but was postponed because Steam's pre-release review was not completed.
  • The early access launch price for Japanese Ramen Simulator is 1,615 yen including tax, 15 percent off the 1,900 yen regular price.
  • Steam wishlist registrations for Japanese Ramen Simulator have surpassed 200,000, up from 100,000 as of September 24.
  • The early access period for Japanese Ramen Simulator is planned to last six months.

Reporting from 4 sources: 4Gamer.net, Automaton, Denfaminicogamer, Game Spark.

Japanese Ramen Simulator Early Access Opens October 9 After Steam Delay

Wild Dog announced on October 6 that Japanese Ramen Simulator will enter early access on PC via Steam on October 9 at 17:00. The game was originally set for a September 28 release but was postponed when Steam's pre-release review was not completed. According to the developer's Discord, the review has now passed. The launch sale price is 1,615 yen including tax, 15 percent off the regular 1,900 yen, lowered from the originally planned price as an apology for the delay. Steam wishlist registrations have surpassed 200,000. The ramen shop management sim supports up to 10 players with six recommended and includes proximity voice chat, physics-based soup and plating, and events such as ramen critic visits, thieves, and fires. Wild Dog is a domestic indie studio that released the digging game Keep Digging in 2025. The early access period is planned to last six months.

  • Wild Dog is made up of members with experience developing numerous AAA titles and indie games, per Automaton.
  • The delay stemmed from Steam review points on controller support settings and cloud sync, which the team addressed and resubmitted before being told the review team was congested.
  • Wild Dog CEO Hiroto Chujo, known as the "one-man network engineer" of Palworld, said on X on September 29: "We submitted it for review more than three weeks ago, so this was unexpected..."
  • Wild Dog apologized again for delaying from September 28 and for leaving the new date undetermined.
  • A fourth closed beta test was offered as an apology during the delay.
  • Controls and bug fixes are being improved based on closed beta feedback.
  • Side menus include gyoza, beer, and chashu don; items such as shuriken and fire extinguishers are used to handle trouble.
  • The base game price is planned to increase in stages as large content is added and the official release approaches.
  • Wishlists stood at 100,000 as of September 24, just before the delay, then doubled over roughly two weeks.
  • The game was announced in August and first set for September 28 at 9:00 before the postponement.

Synthesized by Yomimono from the 4 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources