Jump King Sequel JUMP KING QUEST Gets Full 1.0 Release on Steam
JUMP KING QUEST transforms a notoriously single-player frustration game into a multiplayer action RPG, a genre shift that tests whether the original's audience will follow it into Soulslike combat and cooperative play.
Key Facts
- Nexile released the version 1.0 Phantom Update for JUMP KING QUEST on Steam on May 26, 2026.
- The game adds RPG elements including health points, a leveling system, and combat inspired by Soulslike and fighting games.
- Players can combine over 200 equipment items and 90 unique weapons to build their preferred character.
- The 1.0 update adds two major new levels and three unique bosses.
- JUMP KING QUEST supports online multiplayer, allowing players to team up with friends or encounter unknown players dynamically.
Reporting from 3 sources: 4Gamer.net, Denfaminicogamer, Game Spark.
Nexile released the version 1.0 update for JUMP KING QUEST on Steam on May 26, 2026, marking the official launch of the high-difficulty jump action sequel. The game retains the precise charge-jump mechanics of the original Jump King while adding RPG elements such as health points, a leveling system, and combat inspired by Soulslike and fighting games. Players can combine over 200 equipment items and 90 unique weapons to build their preferred character. The 1.0 update, called the Phantom Update, adds two major new levels and three unique bosses. JUMP KING QUEST also supports online multiplayer, allowing players to team up with friends or encounter unknown players dynamically during gameplay. Full Japanese language support is included. The game is priced at 1,700 yen, with a 20 percent launch discount bringing it to 1,360 yen until June 9. The original Jump King gained a following for its punishing platforming, and this sequel expands the concept into a multiplayer action RPG.
Nexile's JUMP KING QUEST graduated from Steam Early Access on May 26 with the version 1.0 Phantom Update. The sequel to the punishing platformer Jump King keeps the signature charge-jump controls but adds a combat system that sources describe as Soulslike and fighting-game-inspired. RPG mechanics include a leveling system and over 200 equipment items plus 90 unique weapons for character builds. The 1.0 update introduces two new major levels and three unique bosses. Multiplayer is dynamic: players can team up with friends, and unknown players may join during a session. Full Japanese language support is included. The standard price is 1,700 yen, with a 20 percent discount to 1,360 yen running until June 9. The original Jump King was known for its high-difficulty vertical climbing with no combat; this sequel represents a significant mechanical expansion into action RPG territory.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.