Kakure Oni Demo Hits Steam With Sound-Based Stealth
The demo puts FORCES' sound-as-mechanic design in front of players: crouching hides a child but produces a fart that can reveal them, and transceiver chat can be overheard by the oni, making communication itself a risk.
Reporting from 1 source: 4Gamer.net.
A demo for Kakure Oni: Hide-and-Seek Horror is available on Steam. FORCES built an asymmetric multiplayer game where one oni hunts four children through a darkened abandoned school in the Kakuriyo. The children win by evading for three minutes; the oni wins by catching them all. Masks grant invisibility at a Reiryoku cost, and sound gives players away.
The children can turn invisible by borrowing the power of a mysterious mask, a skill called Kage Kakushi that burns Reiryoku while active. In light their outlines stay faintly visible, and in darkness they vanish completely. Dropping the skill to recover Reiryoku is the risk: the oni tends to be close when the gauge runs low.
Dagashi buffs come from Grandma's Shop or tsuzura baskets around the school, with gum, ramune, and kinako mochi among the items. The oni side gets its own tools, including arms that reach distant children and the ability to destroy obstacles while moving.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.