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Lollipop Chainsaw 2 Back2Back Reveals First Footage At Tokyo Game Show 2026

The sequel exists because NADA HOLDINGS founder Joe Teng, a Lollipop Chainsaw fan, proposed a follow-up to Dragami Games in 2022 when the RePOP remake was announced, which means the project started as an outside pitch rather than an internal greenlight.

Key Facts

  • Lollipop Chainsaw 2 Back2Back is scheduled for release on PS5 in 2027.
  • First footage of Lollipop Chainsaw 2 Back2Back was shown on September 18 at the Lollipop Chainsaw NEW PROJECT stage at Tokyo Game Show 2026.
  • Lollipop Chainsaw 2 Back2Back is playable at the Sega Partners Corner inside the Sega and Atlus booth during Tokyo Game Show 2026.
  • Development progress on Lollipop Chainsaw 2 Back2Back is at 99 percent, according to the stage presentation.
  • Cumulative sales of the Lollipop Chainsaw series have surpassed 1.5 million copies.

Reporting from 2 sources: Automaton, Denfaminicogamer.

Lollipop Chainsaw 2 Back2Back Reveals First Footage At Tokyo Game Show 2026

At the Lollipop Chainsaw NEW PROJECT stage event at Tokyo Game Show 2026 on September 18, Sega showed footage of Lollipop Chainsaw 2 Back2Back, the latest entry in the zombie action series. Juliet returns as the chainsaw-wielding high school zombie hunter, now in a new costume, with her boyfriend Nick still appearing as a severed head. The sequel is scheduled for release on PS5 in 2027 and is playable at the Sega Partners Corner inside the Sega and Atlus booth during the event. Development is handled by Dragami Games with the Taiwanese IP investment and development company NADA HOLDINGS and JP UNIVERSE, the RPG platform company led by Hajime Tabata. Series sales have surpassed 1.5 million copies. Development progress is at 99 percent, with the team continuing to improve the game until release.

Automaton reported the stage event ran during the "Fan Time SHOW Special Livestream" from the Tokyo Game Show 2026 venue. Dragami Games representative director and president Shohei Sato, NADA HOLDINGS founder and representative director and president Joe Teng, JP UNIVERSE's Hajime Tabata, and development director Yasuaki Nasu appeared on stage to present the game.

The production team also includes Masahiro Yuki, who wrote the scenario for the original, and Nekosogi, who worked on character design and art. Tabata previously worked on the Final Fantasy series at Square Enix. Development footage shown at the event ran on Unreal Engine.

Three appeals for the sequel were outlined on stage:

  • Characters: Juliet is being pushed from a star into a bigger star so she stands out within the zombie horde, with the team aiming for a character who looks cool to anyone and has star quality to draw new fans.
  • Cute and crazy worldview: The previous game mixed pop, cute, kitschy, and stylish elements in a horror setting; the new game uses that as a base and makes it "piled-on and stacked-up," with the team saying the earlier game expressed only part of that worldview.
  • Exhilarating action: Development focuses on action that feels comfortable when touched even without thinking about it, and on Juliet looking appealing.

The PV deliberately held back the extreme expressions inherited from the previous game. Those expressions will be shown gradually going forward.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources