1 source 1m ago
MyDearest Opens XREAL AURA Development Support for IP Holders
MyDearest Inc. has begun offering end-to-end development solutions for companies and IP holders building content for XREAL's XREAL AURA XR glasses.
Reporting from 1 source: PANORA.
Why it matters
MyDearest is selling its Android XR Catalyst work as a service before the AURA hardware is even out, which puts a Japanese VR studio in the position of building the early software pipeline for XREAL's device in the entertainment and tourism categories.
Key Facts
- MyDearest Inc. began offering development solutions for XREAL AURA, covering planning, prototyping, existing IP conversion, development and post-launch operations.
- Tokyo Chronos for Android XR is scheduled to launch on Google Play in mid-November at 1,990 yen or 19.99 dollars, with Japanese and English support.
- XREAL announced in August 2026 that XREAL AURA had more than 10,000 pre-orders worldwide before release.
- MyDearest says cumulative players of its VR titles exceed 3 million worldwide, and The Exit 8 for Roblox has passed 10 million visits.
- MyDearest will hold XREAL AURA hands-on sessions and consultations at its XR Kaigi 2026 booth on December 1 and 2 at Tokyo Port City Takeshiba.
The Tokyo studio, led by CEO Kento Kishigami, will cover planning and experience design, prototyping on actual AURA hardware, conversion of existing IP and VR games to the Android XR device, and app development with post-launch operations and effectiveness measurement. MyDearest was picked for Google's Android XR Developer Catalyst Program, and its first AURA project ports the VR mystery adventure Tokyo Chronos to the glasses with hand-tracking controls, launching on Google Play in mid-November at 1,990 yen, or 19.99 dollars, with Japanese and English support. MyDearest said cumulative players of its VR titles exceed 3 million worldwide, and The Exit 8 for Roblox has passed 10 million visits. Prospective clients named include IP holders, game and anime companies, advertising agencies, manufacturers, local governments, tourism operators, commercial facilities and theme parks, plus industrial fields such as manufacturing and construction.
Under the plans, clients can start at the concept stage. The four tiers run from planning and experience design (concept work and planning documents) through prototyping, where the core of the experience is checked on real AURA units.
- Planning and experience design: concept development and preparation of planning documents.
- Prototyping: core parts built and tested on actual XREAL AURA hardware.
- AURA support for existing content: rebuilding existing IP, VR games and apps for AR glasses, then distributing them.
- Development and operations: app development, store distribution, deployment at events and facilities, plus post-launch operations and effectiveness measurement.
MyDearest cites three reasons clients pick it: experience planning, adapting to new devices (Meta Quest, Roblox, now AURA), and its record with companies and local governments. A January 2026 management integration with Mogura Inc. brought research, development, PR and operations in-house.
The studio will show AURA units at its XR Kaigi 2026 booth at Tokyo Port City Takeshiba on December 1 and 2, 2026. Booth trials are free, though entry to the exhibition area needs a Kaigi ticket. XREAL reported more than 10,000 pre-orders worldwide for AURA in August 2026.
Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.
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