NOMIAD Open-World Mining Sim Announced for Steam
A solo developer shipping a full simulation on Steam built without a commercial game engine turns the technical constraint itself into the pitch, and the announced faction and entity systems are what that pitch has to prove.
Reporting from 1 source: Game Spark.
Developer Daniel Aagentah announced NOMIAD, an open-world sci-fi simulation game for Steam. Players control a droid on off-world mining missions, alone or in online co-op with up to four players. Features include desolate planets, hovercraft design and piloting, tactical contract missions, large-scale faction battles, and hull modules for roles such as stealth, heavy cargo, mining, salvage, reconnaissance, and blockade operations. The game is built with WebGL and TypeScript rather than an existing engine.
NOMIAD comes from developer Daniel Aagentah, who is building the entire project with WebGL and TypeScript rather than an existing game engine or editor. Everything seen and heard in the game is said to run and be generated by web technology.
The simulation layer extends past the player. Every entity has its own lifecycle, role, and place in the world, and faction-friendly hovercraft, AMMATH's drone forces, and pirates targeting salvage continue fighting over resources and building economies regardless of what the player does. The game is scheduled for release on Steam.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.
Sources
- Game Spark ドロイドとして地球外での採掘任務に就くオープンワールドSFシム『NOMIAD』発表!