Quintia Inc. Launches AI Business for Japanese Game IPs
The launch formalizes a service model that uses AI to lower the cost and complexity of translating, remaking, and marketing older Japanese game IPs for global platforms like Steam.
Reporting from 1 sources: ASCII.jp.
Quintia Inc. announced a full-scale AI business for games and entertainment, targeting the global expansion of Japanese game IPs. The company joined the EOCS to promote responsible AI use. Services include AI translation, AI remakes, AI quality assurance, AI supervision, and AI marketing automation, addressing challenges like high localization costs and lack of overseas know-how.
Quintia Inc. announced the launch of an AI business for games and entertainment, aiming to help Japanese game IPs reach global audiences. The company has joined the Computer Software Ethics Organization (EOCS) to promote responsible AI use in the content industry. Quintia previously provided DX support using AI, natural language processing, and image recognition for broadcasting and media. The new services target novel games, visual novels, and adventure games, which have seen growing demand on Steam. Quintia offers AI translation with professional review, AI remakes and port support, AI quality assurance, AI supervision, and AI marketing automation. The company is currently advancing collaborations with domestic game companies and content holders, focusing on the novel game and visual novel sectors.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.