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Roblox Opens Early Access For 2D Game Tool With Aseprite Import

Roblox opened an early access program for AnimatedImage, a feature set for 2D game development, on its official developer forum.

Reporting from 1 source: GameBusiness.jp.

Why it matters

Roblox is courting 2D artists and indie developers whose skills do not fit its 3D pipeline, and the genres it names (side-scrolling, top-down RPG, farming sim, fighting) are the ones that audience already builds.

Roblox Opens Early Access For 2D Game Tool With Aseprite Import

Key Facts

  • Roblox announced an early access program for AnimatedImage on its official developer forum.
  • Aseprite .ase files can be imported directly into Roblox Studio in one click.
  • The AnimationPlayer API controls play, stop, track switching, speed, and looping.
  • Places using the new features cannot be published to the general public yet.
  • Roblox named side-scrolling, top-down RPG, farming simulation, and fighting games as target genres.

Participants can import .ase files from the pixel art tool Aseprite into Roblox Studio in one click, keeping track names and per-frame durations. A new AnimationPlayer API controls playback, track switching, speed, and looping. Places using the features cannot yet be published publicly.

The early access build is confined to Roblox Studio for now: any place that uses AnimatedImage cannot be published to the public. Roblox framed the target genres in the forum post announcing the program, listing side-scrolling games, top-down RPGs, farming simulations, and fighting games.

Before this, 2D animation on the platform meant uploading sprite sheets and scripting frame switches and timing by hand. Imported Aseprite files arrive as flipbook animations. The companion AnimatedImageService can build new tracks from existing image frames. Sign-up instructions are in the forum thread.

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