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Shape of Dreams Ports To Consoles As Developers Keep Broken Builds

The console launch and update extend a title whose developers deliberately turn player-discovered broken builds into official features, a stance that matters more than the port itself for a game built on co-op flexibility.

Reporting from 1 source: Automaton.

Shape of Dreams Ports To Consoles As Developers Keep Broken Builds

NEOWIZ released Shape of Dreams on September 17 for PS5, Xbox Series X|S, Xbox Cloud, Xbox on PC, and Nintendo Switch 2, alongside a major update marking a year since launch. Lizard Smoothie's four-player action roguelite merged with MOBA elements has sold 1.5 million copies since its September 2025 release. Co-founders Sim Eunseop and Kang Kipyo say they designed it to remove PvP stress and let players break the game.

Shape of Dreams arrived on PS5, Xbox Series X|S, Xbox Cloud, Xbox on PC, and Nintendo Switch 2 on September 17, with a major update timed to the game's first anniversary. The title combines action roguelite progression with MOBA-style roles and supports up to four players across eight worlds. Lizard Smoothie co-founders Sim Eunseop and Kang Kipyo said the team built the game around removing PvP stress, allowing flexible role division so players can fight or heal as needed. The studio began as a two-person university project in January 2023 and now has five members.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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