SNAKE HEIST Puts a Chainsaw in a Snake's Mouth and Shows It at DREAMSCAPE#5
The demo's mix of a slow, long-bodied snake and heavy weapons, with five lives and short stages, reads as a small-scale stealth action experiment that has not yet appeared on Steam or Park's itch.io page.
Reporting from 1 source: 4Gamer.net.
At the indie event DREAMSCAPE#5, developer Yongmin Park's SNAKE HEIST was playable on a single laptop, with Park himself away from the booth. The demo puts the player in control of a snake that infiltrates a building and takes out suited humans carrying knives and guns. The snake can hold knives, guns, and chainsaws in its mouth, aim with its neck, climb by wrapping around wall protrusions, and constrict enemies. Its long body makes it an easy target when spotted.
The snake's movement is slow, but it can squeeze into narrow spaces and wrap its body around wall protrusions to climb. Combat is the draw: knives, guns, and chainsaws go in its mouth, and the neck angle can be adjusted for headshots. Constriction is also available, though it needs an anchor point on a protrusion first.
The long body is the weakness. In the playtest, the head would be hidden while the tail took shots and drained the five lives, sending the run back to the start of the stage. Short stages make retries quick, and the pace drew a comparison to Hotline Miami.
Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.
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