Swandive Brings A Four-Chapter Multi-Window Novel Game To Steam In 2027
A graduate-school research project that grew its own multi-window engine, built largely by one person in about a year and a half, is now a scheduled Steam release, which puts a deliberately small production on the same storefront as the genre's established players.
Reporting from 1 source: 4Gamer.net.
HIHAHEHO Studio presented swandive at DREAMSCAPE #5 at Tokyo International Forum on October 24. The multi-window novel game follows students Asa, Yu, and Yoru in a summer settlement whose mountain is both a site of faith and a source of mining work. The trial covered the opening of Chapter 1. The finished version runs four chapters and about two hours, with a Steam release set for 2027.
The trial ends early, just as a major mystery appears, and the storefront date is still a year out. Director mgr allergen0024 told 4Gamer at the booth that although he had developed various works before, he had long wanted to make a novel game. An engineer handled the basic system, but the work was reportedly created almost entirely by one person.
The art limits its palette so a vivid blue stands out, giving the sense of the settlement's deep sky and a bird's-eye distance from the story. The setting draws on research around Mt. Buko in Chichibu.
Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.
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