Spirit Crossing Playtest Opens With Friendship-Locked Two-Player Features
The friendship system gates proximity chat, two-player emotes, and teleportation behind rising friendship levels, making the social bond the core progression loop of the MMO.
Reporting from 1 source: Denfaminicogamer.
Spry Fox, the team behind Cozy Grove, is running a public playtest for Spirit Crossing, an MMO life simulation set in Crossland, a region between the human world and the spirit realm. Players build a village, befriend bears, and help wandering souls. The playtest is free on Steam, while Google Play and App Store participation requires a Netflix account. A friendship system unlocks two-player features as levels rise. Release is planned for 2026.
Spirit Crossing is set in Crossland, a region between the human world and the spirit realm where players build a village, befriend bears, and help wandering souls move on. The playtest is open now, free on Steam, while Google Play and App Store participants need a Netflix account.
The community layer runs through Waystations, shared spaces that grow with the player's group. Players build and decorate beacons, visit other Waystations, and repair beacons to hold off the storms that hit Crossland. The friendship system gates two-person features behind rising levels, unlocking proximity chat, two-player emotes, and teleportation as players get closer.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.