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Square Enix Releases Dragon Quest VII Reimagined Staff Interview

The interview directly frames the remake as a deliberate response to the original's 25th anniversary and its dark, absurd tone resonating with the current era.

Reporting from 1 sources: Game Spark.

Square Enix Releases Dragon Quest VII Reimagined Staff Interview

Square Enix overseas released a key staff interview video for Dragon Quest VII Reimagined on YouTube. Producer Ichikawa, lead scenario writer Takagi, and director Yagi discuss the remake's intent, its themes of personal growth and unresolved problems, and development choices like blending a doll-like look with a dark world view.

Producer Ichikawa said the decision to remake the game came because this year marks the 25th anniversary of the original release, and the team thought the slightly dark, absurd world view of Dragon Quest VII fits the current era. Lead scenario writer Takagi stated the main theme remains the same as the original: that people can become someone, with characters who were nothing growing greatly through their journey, finding where they belong, and returning there. Director Yagi described the story as making players feel that even if things are not completely resolved, people have to keep living. He hopes both newcomers and returning players will take away the message to do their best to live. The video also covers development stories, including efforts to blend the doll-like visual style with the dark world view and the reason for including the adult Kiefer scenario.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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