1 source 53m ago
STUDIO En Brings FANTASTIC JUNCTION to DREAMSCAPE#5
A three-person team building on the system of its previous game has produced a loop where exploration shooting and farming feed the same goal, which is the kind of small-scope design that indie exhibitions like DREAMSCAPE#5 exist to surface.
Reporting from 1 source: 4Gamer.net.
STUDIO En showed FANTASTIC JUNCTION, a star-traveling survival game, at the DREAMSCAPE#5 indie exhibition at Tokyo International Forum on October 24, 2026. Players control Pippi, a girl gathering resources on unknown planets to send food to her homeworld. The game has Survival, Farm, and Customize modes, uses a ray gun for both gathering and combat, and is being made by three people: Yuki Aiba, Norihito Kawamura, and Yuka Mazda.
The demonstration at the Tokyo International Forum covered Survival Mode first, then Farm Mode, where a vegetable resembling a mix of pumpkin, corn, and green beans was growing. The crop draws on the Three Sisters method of planting the three together, which the team cited as the basis for the design. Spaceship customization was not shown at the booth.
Pippi's homeworld delivery is the goal that ties the modes together. Red resources restore health and fuel food growth, blue resources power the ray gun, and space storms close in as time passes. Mazda's monochrome art with accent colors keeps the screen legible during combat and gathering.
Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.
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