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Subnautica 2 Sells 4 Million Units in 5 Days of Early Access

The sequel's early access sales pace and concurrent player count indicate strong demand for the franchise's first co-op entry, setting a high bar for ongoing development feedback.

Reporting from 2 sources: 4Gamer.net, Denfaminicogamer.

Subnautica 2 Sells 4 Million Units in 5 Days of Early Access

KRAFTON announced on May 21 that Subnautica 2, developed by Unknown Worlds, surpassed 4 million units sold worldwide within five days of its early access launch on May 15. The game hit 2 million units in its first 12 hours. Steam peak concurrent players exceeded 467,000, with a 'Very Positive' user rating from over 73,000 reviews.

Subnautica 2 has cleared 4 million units sold within five days of its May 15 early access launch, KRAFTON announced on May 21. Pre-orders had already passed 1 million, and the game reached 2 million units in its first 12 hours. On Steam, peak concurrent players hit 467,000, with an average of 1.3 million daily active users and total playtime of 28.57 million hours. Out of roughly 73,000 user reviews, 91 percent are positive, earning a 'Very Positive' rating.

The sequel, developed by Unknown Worlds, is set on a new alien planet and uses Unreal Engine 5. It is the first game in the series to support up to four-player co-op. Executive Producer Fernando Melo thanked players and said the team plans to incorporate community feedback into future updates, including adjustments to creature aggression and survival tools. The original Subnautica series has sold over 18.5 million units worldwide.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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