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Bulkhead

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posted a video titled "10 Reasons Not to Buy 'WARDOGS'" · 2026-08-12

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14m ago

WARDOGS Season 2 Update Lands October 15 With Rain And New Content

BULKHEAD announced on September 23 that Season 2 of WARDOGS begins October 15. A roughly 30-second teaser shows the map's weather shifting mid-match into heavy, storm-like rain, and flames visible inside a building. Details of the new season are planned for a later date, though BULKHEAD CEO Joe Brammer previously said a server name search feature is scheduled for Season 2. Season 1 was originally announced to run about one month, and a specific end date now exists. WARDOGS is a 100-player, three-team FPS on a 256-square-kilometer map, where points go to the team holding randomly generated Control Zones and the first to 100 points wins. It entered early access for PC via Steam on September 11. It reached 2 million copies sold on September 16, five days after launch, and draws roughly 200,000 to 300,000 players per day. A console version is announced for 2028.

1h ago

WARDOGS Tops 3 Million Sales Two Weeks Into Steam Early Access

BULKHEAD announced on September 27, 2026 that WARDOGS has passed 3 million copies sold. The military sandbox FPS entered Steam early access on September 11 at 4,980 yen and hit 1.25 million copies on its first day. Up to 100 players split into three teams fight over control zones inside a 256km2 map, combining tactical gunfights with building and destruction. Its fund progression system carries money earned in matches and lets players buy weapons, equipment, and vehicles. A beta test before launch drew more than 210,000 concurrent players, and that figure doubled to 420,000 on September 13. Season 2 is set for October 15, when the first periodic progress wipe is expected. A console release is planned for 2028 on PS5 and Xbox Series X|S.

Aug 12

WARDOGS Developer Posts Video Giving 10 Reasons Not to Buy the Game

BULKHEAD, the studio behind the upcoming 100-player FPS WARDOGS, posted a video titled "10 Reasons Not to Buy 'WARDOGS'" on August 12. The video lists early access content limits, price, expected player decline, and the studio's own history with Battalion 1944 as reasons to wait. The unusual approach is drawing positive reception for its honesty.