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WARDOGS Developer Posts Video Giving 10 Reasons Not to Buy the Game

BULKHEAD is openly discouraging early purchases of WARDOGS, citing its own past failure with Battalion 1944 and warning that player counts will drop, a rare preemptive move from a developer seeking trust over sales.

Reporting from 1 source: Automaton.

WARDOGS Developer Posts Video Giving 10 Reasons Not to Buy the Game

BULKHEAD, the studio behind the upcoming 100-player FPS WARDOGS, posted a video titled "10 Reasons Not to Buy 'WARDOGS'" on August 12. The video lists early access content limits, price, expected player decline, and the studio's own history with Battalion 1944 as reasons to wait. The unusual approach is drawing positive reception for its honesty.

BULKHEAD, the Derby-based studio behind the online multiplayer FPS WARDOGS, released a video on August 12 titled "10 Reasons Not to Buy 'WARDOGS'." In it, the developers recommend against purchasing the game, a move that is drawing attention and praise for its honesty.

The video cites early access content limits, the price, an expected decline in player count, and the studio's previous work on Battalion 1944 as reasons to hold off. BULKHEAD says WARDOGS will launch in early access on September 11 on PC via Steam, with 37 weapons, 21 vehicles, and 3 maps at the start. They warn that updates will focus on bug fixes and balance, not regular content additions, and that no linear roadmap will be set during the roughly 24 months until full release.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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