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Bungie
Bungie is restoring vaulted Destiny 2 content, a project the studio says is in its preparation stage through early 2027 and will take about 12 more months of porting work after that. Marathon continues to receive support and will get a PvE mode in its December 8 Symbiosis update.
Synthesized from 10
Yomimono stories · updated
Oct 31
Bungie's past year runs from the end of Destiny 2's live service to a restoration project for the same game. SIE and Bungie announced layoffs on June 25, 2026, targeting most of the Destiny development team, part of the Marathon team, and SIE staff who support Bungie. Bungie said Destiny 2 had not met expectations and that the current structure could not sustain future plans. The cuts came after Destiny 2's final update on June 9. This was the third round of layoffs at Bungie in the past five years.
The studio then said Destiny is the foundation of its future. In a September 22 message titled "The Next Chapter for Bungie," signed by studio head Poria Torkan and Marathon general manager Josh Deane, Bungie said it will bring back campaigns, locations, and raids that players can no longer reach, playable for every Destiny 2 player. The studio said the work is slow because Destiny 2's underlying systems were rebuilt with the Beyond Light expansion in November 2020. An October 30 blog post put the project in its preparation stage, ending in early 2027, with about 12 more months of porting afterward. Josh Deane said on X that the restoration does not depend on Marathon's success.
Marathon, which launched in March 2026, is where the near-term release schedule sits. Bungie delayed a major update planned for September 22 and folded its content into the Symbiosis update on December 8, including permanent PvE content, a Perimeter map revamp, a new Runner shell, a social space, an experimental TDM mode, and a new player intro overhaul. Bungie said it will stop tying major updates to fixed season deadlines, and an October 6 wipe will address gear gaps from Season 2. Leadership changed in July when Joe Ziegler left and Del Chafe III became game director, working alongside creative director Julia Nardin.
Christopher Barrett, the former Marathon director, settled his defamation and breach-of-contract lawsuit against Sony Interactive Entertainment and Bungie on July 9, 2026, after seeking over $200 million. Terms were not disclosed, and his name was added to Marathon's credits as "Original Game Director." In September, creative director Julia Nardin denied a leak claiming the Marathon and Destiny IPs would be merged, saying they share Bungie's DNA but remain separate.
Key facts
- Destiny restoration stage
- Preparation stage ends in early 2027, with porting work expected to take about 12 more months afterward ↗
- Destiny restoration independence
- Josh Deane said on X that the restoration will not depend on Marathon's success ↗
- Marathon PvE mode
- A PvE mode arrives in the December update, Symbiosis ↗
- Destiny commitment
- Bungie said "we will not end Destiny" and will bring back campaigns, locations, and raids playable for every Destiny 2 player ↗
- Next Chapter signatories
- The September 22 message was signed by studio head Poria Torkan and Marathon general manager Josh Deane ↗
- IP merger denial
- Creative director Julia Nardin said a leak claiming the Marathon and Destiny IPs will be merged is false ↗
- Marathon update delay
- A major update planned for September 22 was folded into the Symbiosis update on December 8 ↗
- Marathon game director
- Del Chafe III succeeded Joe Ziegler as game director after Ziegler's July 17 departure ↗
- Barrett settlement
- Christopher Barrett settled his lawsuit against Sony Interactive Entertainment and Bungie on July 9, 2026, and was credited on Marathon as "Original Game Director" ↗
- Layoffs scope
- The June 25, 2026 layoffs targeted most of the Destiny team, part of the Marathon team, and SIE staff supporting Bungie ↗
Timeline
- Oct 31, 2026 Bungie Says Destiny 2 Legacy Restoration Will Take Over a Year
- Oct 5, 2026 Bungie Co-Founder Jason Jones Launches Studio Stone Kite
- Oct 3, 2026 ARC Raiders And Marathon Add PvE Modes As Extraction Shooter Talk Turns To Decline
- Oct 3, 2026 Bungie Says It Will Not End Destiny, Begins Restoring Vaulted Destiny 2 Content
- Sep 17, 2026 Bungie Developer Denies Marathon and Destiny IP Merger Leak
- Sep 15, 2026 Bungie Delays Marathon Major Update To December 8
- Jul 20, 2026 Joe Ziegler Leaves Bungie, Marathon Director Role Passed to Del Chafe III
- Jul 9, 2026 Marathon Ex-Director Settles Defamation Lawsuit Against Bungie, Sony
- Jun 26, 2026 SIE and Bungie Lay Off Most of Destiny Team and Part of Marathon Team
- Jun 24, 2026 Destiny 2 Dating Sim Prototype Rejected by Management Every Year
Written with AI from the cited Yomimono stories below, each itself sourced.
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the story it came from.
Facts
- Announced
- Bungie published a message titled "The Next Chapter for Bungie" on its official website on September 22 · 2026-10-03
- Announced
- Bungie listed four promises including more transparency on development priorities and steadier communication when plans change · 2026-10-03
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- Confirmed Bungie listed four promises including more transparency on development priorities and steadier communication when plans change Oct 3 · source
All coverage
Oct 31
Bungie Head of Product Josh Deane said on X that Destiny 2's legacy content restoration will not depend on Marathon's success, and that players need not buy into Marathon as a "donation." An October 30 blog post put the project in its preparation stage, with that stage ending in early 2027 and porting work expected to take about 12 more months afterward.
Oct 5
Jason Jones, a Bungie co-founder, established the studio Stone Kite with author Margaret Stohl on October 2. Stone Kite's first project, One Zero One, is live as a four-volume graphic novel on the studio's website, with volume 1 free to read. It follows a conflict between humans and AI-equipped robots and draws on Jones's novel An Oral History of Humanity's Final Invention.
Oct 3
Embark Studios has announced a limited-time PvE mode test for ARC Raiders starting October 13, and Bungie has announced a PvE mode for Marathon in its December update, Symbiosis. The two announcements arrived back to back, and both titles are PvPvE extraction shooters. Forbes published a piece framing the pair as a pivot, saying interest in high-difficulty PvPvE elements is fading and that both games took the same strategy to acquire players. The Forbes article says Marathon faces a serious player count decline and described its operation as a big bet on sustainability, while ARC Raiders is only running a test. On the ARC Raiders subreddit, a thread citing the article drew over 1,000 comments debating whether the genre is declining or whether the problem is each game's design.
Oct 3
Bungie published a message titled "The Next Chapter for Bungie" on its official website on September 22, signed by studio head Poria Torkan and Marathon general manager Josh Deane. Torkan said the studio lost sight of players over the past several years and that the new management has to answer for it. He said Destiny is the foundation of Bungie's future and that "we will not end Destiny," so the first step is bringing back campaigns, locations, and raids that players can no longer reach, with all of it playable for every Destiny 2 player. The studio said the work is slow because Destiny 2's underlying systems were rebuilt with the Beyond Light expansion in November 2020, and progress will be shared over the coming months. For Marathon, Bungie said the game needs to evolve, and it will widen play beyond the PvPvE it launched with to offer cooperative PvE and competitive PvP options. Bungie also listed four promises, including more transparency on development priorities and steadier communication when plans change.
Sep 17
Julia Nardin, a creative director on Marathon who has worked on both Marathon and Destiny, said on X that a "leak" claiming the two IPs will be merged is false information. She said the two share much of Bungie's DNA but remain separate. The rumor spread from overseas message boards and Reddit after Destiny 2's development ended in June.
Sep 15
Bungie delayed a major Marathon update planned for September 22 and will fold its content into the Symbiosis update on December 8. The postponed material included permanent PvE content, a Perimeter map revamp, a new Runner shell, a social space, an experimental TDM mode, and a new player intro overhaul. Bungie also said it will stop tying major updates to fixed season deadlines, and an October 6 wipe will address gear gaps left by Season 2.
Jul 20
Joe Ziegler, game director of Bungie's extraction shooter Marathon, announced his departure from the studio on July 17. Del Chafe III will succeed him as game director. Ziegler, a former VALORANT director at Riot Games with a 12-year tenure there, joined Bungie in 2022. He stated he will move to a new role, with details to come. The Marathon development team will continue communication through its X account.
Jul 9
Christopher Barrett, the former director of Bungie's upcoming extraction shooter Marathon, has settled the defamation and breach-of-contract lawsuit he filed against Sony Interactive Entertainment and Bungie in December 2024. Barrett had sought over $200 million (approximately 30 billion yen) in damages, alleging that the companies fabricated sexual harassment allegations to avoid paying him share compensation and retention bonuses owed after Sony's acquisition of Bungie in 2022. The lawsuit was initially dismissed by the Delaware Court of Chancery in December 2025 on jurisdictional grounds, and Barrett refiled in the Delaware Superior Court in January 2026. On July 9, 2026, a joint statement from all parties announced the settlement. Terms were not disclosed, but Barrett said he was "very satisfied with the result." As part of the resolution, his name has been added to the credits of Marathon as "Original Game Director." Barrett was fired in March 2024 after an internal investigation found he had made inappropriate comments about female subordinates' appearances and relationships.
Jun 26
Sony Interactive Entertainment and its subsidiary Bungie announced on June 25, 2026, that they are conducting layoffs as part of an organizational restructuring. The reductions target most of the Destiny development team, part of the Marathon team, and SIE staff who support Bungie's operations. In a statement, Bungie said that Destiny 2 has not met expectations in recent years and that the current development structure cannot sustain future plans. The announcement follows the end of Destiny 2's development, which concluded with a final update on June 9, 2026. SIE CEO of the Studio Business Group Hermen Hulst explained in an internal email that the decision came after several months of review with Bungie's management regarding long-term direction, development priorities, and the studio's role in the broader portfolio. He added that multiple alternatives were considered before concluding that reductions were necessary. Marathon, which launched in March 2026, remains an important part of the SIE portfolio and will continue to receive support. Affected employees will receive severance, career transition assistance, and where possible, opportunities within SIE's global studio network. This is the third round of layoffs at Bungie in the past five years.
Jun 24
Former Bungie staff revealed that a dating sim for Destiny 2 was prototyped during internal game jams but rejected by management each year. The sim, styled after Dream Daddy, was pitched annually by developers but never approved. The disclosure comes as the game's live service concludes after a decade.