French Metroidvania Dust to Dust Debuts Playable Demo at BitSummit PUNCH
At BitSummit PUNCH in Kyoto, French indie studio Unlimited Spoons showed a prototype of Dust to Dust, an exploration Metroidvania where a ghost escapes a spirit research facility by possessing objects and mediums. The demo featured vertical level design, puzzle-like navigation, and possession-based combat. The studio cited TUNIC and Kingdom Hearts as influences.