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Hundred Line

1h ago

Kodaka and Takada Trace "Psycho Pop" From Danganronpa to Hundred Line at The Tenth Mosaic

At The Tenth Mosaic in Tokyo on September 22 and 23, Too Kyo Games CEO Kazutaka Kodaka and music producer Masafumi Takada discussed how they work together, from Danganronpa through Rain Code and Hundred Line. Kodaka said Danganronpa sold about 30,000 copies in its first week and grew over roughly half a year, and described why he keeps development outside the studio.

Sep 2

HUNDRED LINE SRPG Designer Built Combat as the Opposite of Fire Emblem

Aniplex has released HUNDRED LINE: Last Defense Academy for PC (Steam) and Nintendo Switch. In an interview with Automaton, Tookyo Games' Akihiro Tookyo explains how he shaped the SRPG battle system. He designed it as the inverse of Fire Emblem: characters who die are revived in the infirmary, so the game rewards sacrificing them. The Kesshi system lets near-death units fire strong specials, and deaths fill the VOLTAGE gauge that powers up surviving allies.

Sep 2

HUNDRED LINE Director Says SRPGs Are Hard to Pitch in Planning Meetings

Togawa, who worked on the SRPG portion of HUNDRED LINE, says the genre is seen as niche despite a growing market. He cites Global Market Statics data putting the 2024 SRPG market at about $1.2 billion, with a 2026 estimate near $1.3 billion, and notes Fire Emblem: Three Houses sold 3.8 million copies. The barrier, he argues, is perceived learning cost, slow tempo, and a "looks hard" image that keeps SRPGs from passing internal approval.