Living on Plain Pasta is out on PC via Steam, released by Granité Works on September 10, 2026 at 200 yen with a 40% launch discount to 120 yen through September 25. The store page notes generative AI was used in parts of graphics, music, and scenario production before developer editing and supervision.
Granité Works opened a Steam store page for Living on Plain Pasta on July 8, 2026, after the project drew attention on X for what the coverage calls a "trashy version of Coffee Talk." The premise is an inversion of the coffee shop conversation game: the player visits the apartment of an alcoholic senior from their club over eight days of summer, cooks from a refrigerator with three or four available ingredients, and picks two. The senior's requests are unreasonable, such as carbonara when there are no eggs. The dish changes the senior's reaction and the conversation. After eating, the player picks one destination for a midnight outing from options including a convenience store, game center, laundromat, or the sea.
The scope was fixed before release. A normal run is about one hour; seeing all events and endings takes about three hours. The game supports Japanese and branching paths lead to multiple endings. When Granité Works announced the September 10 release date on September 1, it also confirmed the game would cost 200 yen.
Release day on September 10 added two details that earlier coverage did not have. The game is available on PC via Steam, and a 40% discount brings the price to 120 yen until September 25. The store page also discloses that generative AI was used in parts of graphics, music, and scenario production before developer editing and supervision. That disclosure is the one point on which the coverage diverges: it was present in the store page listing at announcement and in the release story, but not in the July coverage of the viral concept.
Synthesized by Yomimono from the cited Yomimono stories below, each itself
sourced, then editorially reviewed. Every
fact links the story it came from.
Facts
- Release
- game · 2026-09-10 · PC via Steam · 2026-09-10
- Release
- game · September 10 · 2026-09-01
- Release
- game · Q3 2026 · Steam · 2026-07-08
- Noted
- Granité Works released the short adventure game Living on Plain Pasta on PC via Steam on September 10. · 2026-09-10
- Noted
- It costs 200 yen, with a 40% discount to 120 yen until September 25. · 2026-09-10
- Noted
- The game drew attention on X as a "trashy Coffee Talk." · 2026-09-10
- Noted
- The game supports Japanese and is available on PC via Steam. · 2026-09-01
- Noted
- AI was used in parts of graphics, music, and scenario production · 2026-09-01
- Announced
- Steam release date · 2026-09-01
Structured graph also available as JSON at /public/entities/living-on-plain-pasta.
CC BY 4.0.
Sep 10
Granité Works released the short adventure game Living on Plain Pasta on PC via Steam on September 10. Players choose two ingredients from three or four options to cook for a drunken senpai whose life is falling apart, and the senpai's reactions change with each dish. The game drew attention on X as a "trashy Coffee Talk." It costs 200 yen, with a 40% discount to 120 yen until September 25.
Sep 1
Indie studio Granité Works announced on September 1 that the short adventure game Living on Plain Pasta will launch on Steam on September 10. The game, which drew attention on X for its development concept of 'Kasu no Coffee Talk,' a play on the coffee shop conversation game, follows a player who visits a senpai's apartment where the senpai drinks every day and makes unreasonable food requests, such as asking for carbonara when there are no eggs. Players pick two ingredients from three or four in the fridge to cook, and the chosen dish changes the senpai's reaction and the conversation. After eating, the player picks one destination from options including a convenience store, game center, laundromat, or the sea for a midnight outing. The story spans eight days, with an average playtime of about one hour, or about three hours to see all events and endings. The game supports Japanese and is available on PC via Steam.
Jul 8
Indie developer Granité Works opened the Steam store page for its short adventure game Living on Plain Pasta on July 8, 2026. The game gained traction on X (formerly Twitter) for its development concept described as a 'trashy version of Coffee Talk.' In Living on Plain Pasta, the player visits the apartment of an alcoholic senior from their club who lives in a messy room and does not eat meals. Over eight days of summer, the player cooks using limited ingredients from the refrigerator, choosing two items from three to four options to respond to the senior's unreasonable requests, such as making carbonara without eggs. The senior's reaction and dialogue change depending on the dish. After meals, the player selects a destination to go out with the senior, including a convenience store, game center, laundromat, or seaside. The game features branching paths and multiple endings, with normal playtime estimated at about one hour and up to three hours for completing all events and endings. Living on Plain Pasta is scheduled for release on Steam in Q3 2026 and supports Japanese display.