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Nodusfall

HoYoverse's Nodus Fall is a cooperative mythology action game with no character gacha, confirmed for PC at release with other platforms to be announced. HoYoverse answered 10 FAQ questions about it on September 23, 2026, and a four-person team playtest was held at gamescom 2026.

Synthesized from 3 Yomimono stories · updated Oct 4

HoYoverse announced Nodus Fall during the Opening Night Live ceremony at gamescom 2026, held on August 26 in Germany. The game is a dark fantasy, multiplayer-focused action title with photorealistic graphics and four-player co-op. Players take the role of a Weaver tasked with severing the source of a Death Knot that is collapsing the world. A preview build offered a 30-minute session with three boss battles, combining Soulslike combat with hunting-action elements. The game has been in development for about two years.

The monetization model has been consistent in HoYoverse's statements: characters are not obtained through gacha and are unlocked by playing, with item-based monetization and a focus on cosmetics. The PC version will be supported at release, and other platforms will be announced later. Pre-registration began on the official website. Between boss battles, players can play musical instruments with friends or relax in hot springs. A four-person team playtest was held at gamescom 2026, and maximum party size and rules are still being adjusted.

On September 23, 2026, HoYoverse published answers to 10 FAQ questions about the game. The mythology action game is built around cooperative multiplayer, but the main content can be played solo. Monetization is still under consideration. PvE co-op is the main focus, with PvP and PvPvE content planned. The developers aim for a wide entrance with low barriers for new players and a high skill ceiling for veterans.

The coverage across the three stories is consistent on the core facts: no gacha, four-player co-op, PC confirmed, and a dark fantasy setting that departs from HoYoverse's anime-style RPGs. The FAQ answers added detail on solo play, hot springs, and musical instruments, while the hands-on preview named two bosses, Qiongqi and the dragon Maldrake, and described a warrior, an archer, and a spellcaster with roles like damage dealer, tank, and support.

Key facts

Announcement venue
Opening Night Live ceremony at gamescom 2026, held on August 26 in Germany ↗
Genre and setting
Dark fantasy multiplayer-focused action game with photorealistic graphics ↗
Player role
A Weaver tasked with severing the source of a Death Knot that is collapsing the world ↗
Party size
Four-player co-op with revive mechanics and combo moves, with maximum party size and rules still being adjusted ↗
Monetization
No character gacha; characters unlocked by progressing through the game, with monetization still under consideration ↗
Platforms
PC version supported at release; other platforms to be announced later ↗
FAQ publication date
Answers to 10 frequently asked questions published on September 23, 2026 ↗
Preview build
30-minute session featuring three boss battles, combining Soulslike combat with hunting-action elements ↗
Bosses in demo
Qiongqi, a beast from Chinese classics, and the dragon Maldrake ↗
Development time
About two years ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Announced
answers to 10 frequently asked questions published (gamescom Opening Night Live 2026) · 2026-10-03
Announced
new action game (gamescom 2026 Opening Night Live) · 2026-08-27
Announced
announced at gamescom 2026 Opening Night Live (gamescom 2026 Opening Night Live) · 2026-08-27
Noted
The mythology action game is built around cooperative multiplayer, but the main content can be played solo. · 2026-10-03
Noted
Characters are not obtained through gacha and can all be unlocked by progressing through the game, with monetization still under consideration. · 2026-10-03
Noted
Between boss battles, players can play musical instruments with friends or relax in hot springs. · 2026-10-03
Noted
A four-person team playtest was held at gamescom 2026, and maximum party size and rules are still being adjusted. · 2026-10-03
Noted
free-to-play with item-based monetization · 2026-08-27
Noted
PC is confirmed as a platform · 2026-08-27
Noted
in development for about two years · 2026-08-27
Noted
PvE co-op is the main focus · 2026-08-27
Noted
supports four-player co-op · 2026-08-27
Noted
characters will be unlocked through continued play rather than gacha · 2026-08-27
Noted
The demo featured a warrior, an archer, and a spellcaster, with roles like damage dealer, tank, and support. · 2026-08-27
Noted
Combat uses an Xbox controller with standard attacks, dodges, and lock-on, plus Divine Skills that charge a gauge and deliver powerful effects. · 2026-08-27
Noted
The first boss was Qiongqi, a beast from Chinese classics, who fled mid-fight, leading to a second boss, the dragon Maldrake. · 2026-08-27
Noted
The developers said characters are not obtained through gacha but unlocked by playing. · 2026-08-27
Noted
Monetization will focus on cosmetic items. · 2026-08-27
Noted
Pre-registration has begun on the official website. · 2026-08-27
Noted
The developers aim for a 'wide entrance' with low barriers for new players and a high skill ceiling for veterans. · 2026-08-27
Noted
They also plan a large RPG-style story map and small-scale PvP content. · 2026-08-27
Release
game · 2026 · Germany · 2026-08-27
Release
game · undecided · PC · 2026-08-27

Connections

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hoyoverse

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All coverage

Oct 3

HoYoverse Answers 10 FAQ Questions for Nodus Fall, Confirms No Character Gacha

HoYoverse published answers to 10 frequently asked questions about its new title Nodus Fall on September 23, 2026, roughly a month after the game was revealed at gamescom Opening Night Live 2026. The mythology action game is built around cooperative multiplayer, but the main content can be played solo. Characters are not obtained through gacha and can all be unlocked by progressing through the game, with monetization still under consideration. The PC version will be supported at release, and other platforms will be announced later. Between boss battles, players can play musical instruments with friends or relax in hot springs. A four-person team playtest was held at gamescom 2026, and maximum party size and rules are still being adjusted.

Aug 27

HoYoverse Unveils Dark Fantasy Action Game Nodusfall at gamescom 2026

HoYoverse announced a new action game, Nodusfall, during the Opening Night Live ceremony for gamescom 2026, held on August 26 in Germany. The title is a dark fantasy, multiplayer-focused action game with photorealistic graphics, a sharp departure from the anime-style fantasy RPGs the studio is known for, such as Genshin Impact and Honkai: Star Rail. Players take on the role of a "Weaver" tasked with severing the source of a mysterious "Death Knot" that is collapsing the world. A preview build offered a 30-minute session featuring three boss battles, combining Soulslike combat with hunting-action elements. The game supports four-player co-op with revive mechanics and combo moves, though solo play is also possible. HoYoverse confirmed that Nodusfall will be free-to-play with item-based monetization, and that characters will be unlocked through continued play rather than gacha. PC is confirmed as a platform, with others undecided. The project has been in development for about two years. PvE co-op is the main focus, with PvP and PvPvE content planned. The game is set to join HoYoverse's upcoming slate, which includes Petit Planet, Honkai: Nexus Anima, and Varsapura.

Aug 27

HoYoverse Shows Off Nodusfall Co-op Myth Action at gamescom

At gamescom 2026 Opening Night Live, HoYoverse announced Nodusfall, a new multiplayer action game with realistic graphics and a dark fantasy setting. The next day, a preview event let media and influencers try the game. Nodusfall is a four-player co-op action game where players hunt giant mythological monsters. The demo featured a warrior, an archer, and a spellcaster, with roles like damage dealer, tank, and support. Combat uses an Xbox controller with standard attacks, dodges, and lock-on, plus Divine Skills that charge a gauge and deliver powerful effects. The first boss was Qiongqi, a beast from Chinese classics, who fled mid-fight, leading to a second boss, the dragon Maldrake. The developers said characters are not obtained through gacha but unlocked by playing. Monetization will focus on cosmetic items. The game is free-to-play on PC, with other platforms and the release date undecided. Pre-registration has begun on the official website. The developers aim for a "wide entrance" with low barriers for new players and a high skill ceiling for veterans. They also plan a large RPG-style story map and small-scale PvP content.