OmOchim is a PC physics sandbox from developer Assobizm, planned for release via Steam within 2027 with price undecided. The studio has opened its Steam store page, shown the game at gamescom 2026, and is exhibiting it at Tokyo Game Show 2026.
OmOchim is a physics sandbox from Assobizm about combining everyday objects into working mechanisms. The studio opened the game's Steam store page on August 24, 2026 and says the PC release is planned within 2027, with the price undecided. The pitch is a game for making games: players attach parts to a small robot named OmOchim, then build machines to cross a river, carry cargo, or save a city. There is no single solution, and objects respond to weight, buoyancy, magnetism, and lever principles. A visual programming feature connects command blocks to automate movement, and a stage editor called Park Builder lets players publish stages for others.
Public demos have moved through two events in two months. OmOchim was exhibited at gamescom 2026 in Cologne, Germany, from August 26 to 30, with playable demos and a physical attraction at the venue. The studio then confirmed a Tokyo Game Show 2026 showing, running September 17 to 21 at Makuhari Messe and at the family game park Asobiba! at TKP Tokyo Bay Makuhari Hall. The general booth has 12 playable stations and a Robot Programming Course where players operate a real robot using the in-game programming feature. Daishi Yoda of Assobizm has discussed the project's origins.
The Tokyo Game Show 2026 booth drew attention with cardboard dioramas and handmade decorations. Coverage of the show floor notes that the booth and the part system, which lets players bolt gum sticks onto a Jenga block, make the case that the studio is selling the trial-and-error of building rather than a polished goal. Across the announcements, the throughline is consistent: OmOchim is presented as a build-and-test sandbox, and the show presence is built to let players handle that loop directly.
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6d ago
At Tokyo Game Show 2026, held at Makuhari Messe across four days including the September 17 business day, the booth for OmOchim drew attention with cardboard dioramas and handmade decorations. The game, from developer Assobizm, mixes physics sandbox play with programming elements. Players move objects in the environment and assemble an Omochim robot, modifying its parts from joint pieces to stationery and snacks to clear missions. Daishi Yoda of Assobizm discussed the project's origins.
Sep 11
Asovism will exhibit the Steam physics sandbox game OmOchim at Tokyo Game Show 2026, running September 17 to 21 at Makuhari Messe and at the family game park Asobiba! at TKP Tokyo Bay Makuhari Hall. The general booth has 12 playable stations and a Robot Programming Course where players operate a real robot using the in-game programming feature.
Aug 27
Asobism announced the physics sandbox game OmOchim and opened its Steam store page on August 24, 2026. The game is planned for release on PC via Steam within 2027, with the price undecided. OmOchim is a sandbox title where players combine everyday objects to build mechanisms that obey real-world physics. Players attach parts to a small robot named OmOchim, then construct their own machine to tackle objectives such as crossing a river, carrying cargo, or saving a city. There is no single solution; players can build a boat, construct a bridge, or jump over obstacles using parts on hand. Game objects respond to weight, buoyancy, magnetism, and lever principles, allowing for trial-and-error problem solving. Attaching parts like tires and jets changes the robot's movement and abilities, and failed machines can be reassembled. A visual programming feature lets players connect command blocks to automate OmOchim's movement or create tanks that launch drones and shells. The game also includes a stage editor called Park Builder, where players design stages and publish them for others worldwide. OmOchim will be exhibited at gamescom 2026 in Cologne, Germany, from August 26 to 30, with playable demos and a physical attraction at the venue.