Asobism Opens Steam Store Page for Physics Sandbox OmOchim, 2027 Release Planned
Asobism positions OmOchim as a 'game for making games,' and the Steam page launch marks its fifth title on the platform, signaling a shift from its established mobile and original game portfolio toward a user-generated content focus on PC.
Key Facts
- Asobism opened the Steam store page for OmOchim on August 24, 2026, with a planned release within 2027 and the price undecided.
- OmOchim is a physics sandbox game where players combine everyday objects to build machines for a robot called OmOchim, with objectives like crossing a river or carrying cargo.
- The game includes a visual programming feature and a stage editor called Park Builder, and supports multiplayer with friends.
- OmOchim will be exhibited at gamescom 2026 in Cologne, Germany, from August 26 to 30, with playable demos and a physical attraction planned.
- Development of OmOchim has been underway since at least 2023, with a beta version distributed in November 2023.
Reporting from 2 sources: 4Gamer.net, Automaton.
Asobism announced the physics sandbox game OmOchim and opened its Steam store page on August 24, 2026. The game is planned for release on PC via Steam within 2027, with the price undecided. OmOchim is a sandbox title where players combine everyday objects to build mechanisms that obey real-world physics. Players attach parts to a small robot named OmOchim, then construct their own machine to tackle objectives such as crossing a river, carrying cargo, or saving a city. There is no single solution; players can build a boat, construct a bridge, or jump over obstacles using parts on hand. Game objects respond to weight, buoyancy, magnetism, and lever principles, allowing for trial-and-error problem solving. Attaching parts like tires and jets changes the robot's movement and abilities, and failed machines can be reassembled. A visual programming feature lets players connect command blocks to automate OmOchim's movement or create tanks that launch drones and shells. The game also includes a stage editor called Park Builder, where players design stages and publish them for others worldwide. OmOchim will be exhibited at gamescom 2026 in Cologne, Germany, from August 26 to 30, with playable demos and a physical attraction at the venue.
The announcement also confirms that development of OmOchim has been underway since at least 2023, with staff recruitment occurring at that time and a beta version distributed in November of the same year. The public Steam page now signals the project moving into full swing toward a 2027 launch.
Asobism, the developer, is a domestic studio known for original titles such as Castle & Dragon, Dragon Poker, and Vivid Night. The company describes OmOchim as a game for making games, aiming to let players freely experiment with things difficult to do in reality and share a playground-like space. The game supports multiplayer with friends, allowing players to bring custom OmOchims to various stages and enjoy battles, though the extent of this feature is not detailed in the sources.
At gamescom 2026, Asobism plans both playable demos and a physical attraction where visitors can experience the in-game OmOchim with actual hardware. The visual programming system is highlighted as a key feature, letting players create autonomously flying drones and self-firing tanks without writing code. Stage creation through Park Builder allows for race stages, destruction-focused stages, and competitive or cooperative play, with published stages shareable globally.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.