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Perfect World Games

Perfect World Games' open-world RPG NTE: Neverness to Everness has generated over 33.5 billion yen in two months since its April 29 global launch, representing about a quarter of the company's fiscal 2025 game revenue, though the company expects a net loss for the first half due to marketing expenses.

Synthesized from 5 Yomimono stories · updated 1d ago

Perfect World Games' free-to-play open-world RPG NTE: Neverness to Everness launched globally on April 29, 2026, after a Chinese pre-release on April 23. The game, developed by Hotta Studio, quickly exceeded 1.4 billion yuan (about 33.5 billion yen) in worldwide sales within two months, with over 60% of sales coming from PC and Android versions. The company reported that global sales have surpassed domestic sales in China, a rare achievement for a Chinese free-to-play open-world title, with Japan leading overseas markets. Sensor Tower analysis showed Japan generated 32% of global mobile revenue in the first month, the highest share of any region, while the United States led downloads at 14%. Perfect World Games also topped ad impression rankings among video game publishers during the same period.

Since launch, Perfect World Games has maintained a steady stream of live-service content. The Ver.1.1 'Dream-Wandering Corridor' update on June 3 added limited S-rank character Requiem, a Porsche collaboration featuring the 918 Spyder vehicle, a new area called Hinata Island, and an offline event in Akihabara. A subsequent update in June introduced another limited S-rank character, Kaos, and a battle royale mode called Fight Club. The game rose to first place in Japan's iOS game sales ranking, and the Ver.1.1 update set new single-day sales records on both domestic and overseas sides.

Despite the strong sales, Perfect World Games expects a net loss for the first half of fiscal 2025 due to marketing expenses. The game's revenue already represents about 25% of the company's fiscal 2025 game revenue, indicating a major hit that is still in its early months of live operations.

Key facts

Global sales of NTE: Neverness to Everness
Exceeded 1.4 billion yuan (about 33.5 billion yen) in two months since April 29 global launch
Japan's share of global mobile revenue (first month)
32%
Developer of NTE: Neverness to Everness
Hotta Studio
Global launch date
April 29, 2026
Ver.1.1 update content
Added limited S-rank character Requiem, Porsche 918 Spyder vehicle, Hinata Island area, and offline Akihabara event
Net loss expectation for first half of fiscal 2025
Perfect World Games expects a net loss due to marketing expenses
NTE reached first place in Japan iOS game sales ranking
Achieved during Ver.1.1 period
Limited S-rank character Kaos and Fight Club mode added
Kaos banner ran until July 8; Fight Club is an unarmed battle royale mode

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

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  • Confirmed Perfect World Games produces NTE: Neverness to Everness Jun 5 · source

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2d ago

NTE: Neverness to Everness Hits 33.5 Billion Yen in Two Months

Perfect World Games announced that its free-to-play open-world RPG NTE: Neverness to Everness has exceeded 1.4 billion yuan (about 33.5 billion yen) in worldwide sales since its April 29 global release. Over 60% of sales came from PC and Android versions. The company expects a net loss for the first half due to marketing expenses, but the game's performance already represents about 25% of its fiscal 2025 game revenue.

Jun 24

NTE: Neverness to Everness Adds S-Rank Kaos and Fight Club Mode

Perfect World Games announced a new limited S-rank character Kaos and a battle royale mode called Fight Club for NTE: Neverness to Everness. Kaos belongs to the E.T.D 6th Squad, uses scythe and gun attacks with hounds, and has city skills Fishing Master and Memory Anchor. The Kaos banner runs until July 8. Fight Club is an unarmed battle royale hosted by Tornado, rewarding winners with city stamina and sedatives.

Jun 16

Japan Leads Mobile Revenue for NTE: Neverness to Everness, Sensor Tower Reports

Sensor Tower's analysis of the mobile version of NTE: Neverness to Everness shows Japan generated 32% of global revenue in its first month, the highest share of any region. The United States led downloads at 14%. Perfect World Games topped ad impression rankings among video game publishers during the same period.

Jun 5

NTE Global Sales Surpass China, Japan Leads Overseas

Perfect World Games reported to investors that global sales of open-world RPG NTE: Neverness to Everness have exceeded its domestic sales in China, with Japan showing particularly strong performance. The game, developed by Hotta Studio, launched globally on April 29 after a Chinese pre-release on April 23. Version 1.1 'Dream Corridor' set new single-day sales records on both sides, and the game rose to first place in Japan's iOS game sales ranking.