Perfect World Games' open-world RPG NTE: Neverness to Everness has generated over 33.5 billion yen in two months since its April 29 global launch, representing about a quarter of the company's fiscal 2025 game revenue, though the company expects a net loss for the first half due to marketing expenses.
Perfect World Games' free-to-play open-world RPG NTE: Neverness to Everness launched globally on April 29, 2026, after a Chinese pre-release on April 23. The game, developed by Hotta Studio, quickly exceeded 1.4 billion yuan (about 33.5 billion yen) in worldwide sales within two months, with over 60% of sales coming from PC and Android versions. The company reported that global sales have surpassed domestic sales in China, a rare achievement for a Chinese free-to-play open-world title, with Japan leading overseas markets. Sensor Tower analysis showed Japan generated 32% of global mobile revenue in the first month, the highest share of any region, while the United States led downloads at 14%. Perfect World Games also topped ad impression rankings among video game publishers during the same period.
Since launch, Perfect World Games has maintained a steady stream of live-service content. The Ver.1.1 'Dream-Wandering Corridor' update on June 3 added limited S-rank character Requiem, a Porsche collaboration featuring the 918 Spyder vehicle, a new area called Hinata Island, and an offline event in Akihabara. A subsequent update in June introduced another limited S-rank character, Kaos, and a battle royale mode called Fight Club. The game rose to first place in Japan's iOS game sales ranking, and the Ver.1.1 update set new single-day sales records on both domestic and overseas sides.
Despite the strong sales, Perfect World Games expects a net loss for the first half of fiscal 2025 due to marketing expenses. The game's revenue already represents about 25% of the company's fiscal 2025 game revenue, indicating a major hit that is still in its early months of live operations.
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2d ago
Perfect World Games announced that its free-to-play open-world RPG NTE: Neverness to Everness has exceeded 1.4 billion yuan (about 33.5 billion yen) in worldwide sales since its April 29 global release. Over 60% of sales came from PC and Android versions. The company expects a net loss for the first half due to marketing expenses, but the game's performance already represents about 25% of its fiscal 2025 game revenue.
Jun 24
Perfect World Games announced a new limited S-rank character Kaos and a battle royale mode called Fight Club for NTE: Neverness to Everness. Kaos belongs to the E.T.D 6th Squad, uses scythe and gun attacks with hounds, and has city skills Fishing Master and Memory Anchor. The Kaos banner runs until July 8. Fight Club is an unarmed battle royale hosted by Tornado, rewarding winners with city stamina and sedatives.
Jun 16
Sensor Tower's analysis of the mobile version of NTE: Neverness to Everness shows Japan generated 32% of global revenue in its first month, the highest share of any region. The United States led downloads at 14%. Perfect World Games topped ad impression rankings among video game publishers during the same period.
Jun 5
Perfect World Games reported to investors that global sales of open-world RPG NTE: Neverness to Everness have exceeded its domestic sales in China, with Japan showing particularly strong performance. The game, developed by Hotta Studio, launched globally on April 29 after a Chinese pre-release on April 23. Version 1.1 'Dream Corridor' set new single-day sales records on both sides, and the game rose to first place in Japan's iOS game sales ranking.
Jun 2
Perfect World Games announced the Ver.1.1 "Dream-Wandering Corridor" update for NTE: Neverness to Everness, launching June 3. The update introduces limited S-rank character Requiem, a Porsche collaboration with the 918 Spyder vehicle, a new area called Hinata Island, and an offline event in Akihabara on June 6-7.