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Sa Meow Rai

Facts

Release
game · spring 2027 · PC via Steam · 2026-09-10
Announced
Sa[meow]rai: Gin'yoku no Nekozamurai, developed by GouHong Studio, will launch for PC via Steam in spring 2027 (September 10 announcement) · 2026-09-10

Connections

Produces of
happinet

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All coverage

2h ago

Happinet to Release Cyberpunk Cat Samurai Game Sa[meow]rai in Spring 2027

Happinet Corporation announced on September 10 that Sa[meow]rai: Gin'yoku no Nekozamurai, developed by GouHong Studio, will launch for PC via Steam in spring 2027. The 2D top-down action adventure is set in Seiryu City, a near-future metropolis where corporations and armed enforcement agencies hold the streets. The protagonist is a cat samurai with a malfunctioning Gyakusen-style Reboot Device implanted in their body. The device imposes a roughly 10-second limit on each fight; the player must kill every enemy before time runs out or the device kills the host. Each kill adds time, and combos add more. A fatal wound triggers the device's original function, rewinding time to the start of the fight. The katana is the basic weapon, with an Iai Slash for closing distance and parrying gunfire. Six weapon types appear in the current Steam demo, and a Hack Blade lets the player seize control of electronic devices such as automated turrets. Story choices determine endings.

4h ago

Happinet Sets Yokai Buster Navinosuke For 2027 On Switch And Steam

Happinet announced on September 10 that Yokai Buster Navinosuke will be released in 2027 for Nintendo Switch and PC via Steam, under its Happinet Indie Collection label. The yokai-collecting pixel RPG is set in a fictional ancient Japan where Navinosuke, an apprentice onmyo student and karakuri puppet, resolves yokai incidents across various regions. Players seal and recruit more than 200 types of yokai, which have five attributes, and build freely customized parties for turn-based battles that use a shikigami system. Development is handled by KOHACHI STUDIO, the studio led by pixel artist akio, who worked on R-Type and Metal Slug. The game was originally produced in the early 2000s for the Game Boy Advance by the Metal Slug development team, completed but shelved, and after rights processing KOHACHI STUDIO holds the IP. Happinet also said a new trailer is out and a playable exhibit is planned for Tokyo Game Show 2026.