- Release
- game · September 3 · Japan · 2026-10-06
- Release
- game · 2026-09-03 · 2026-08-31
- Release
- game · September 3, 2026 · 2026-08-28
- Release
- game · September 3 · 2026-07-07
- Release
- game · September 3, 2026 · Japan · 2026-08-30
- Release
- game · September 3 · 2026-08-21
- Release
- game · September 3, 2026 · PC, PS5, Xbox Series X|S · 2026-08-18
- Release
- game · 2026-09-03 · global · 2026-06-02
- Noted
- Compact dark fantasy RPG that can be completed in about 20 hours on the main story · 2026-10-06
- Noted
- Witcher 3-like feel · 2026-10-06
- Noted
- Japanese version's expression censorship drew user backlash and slower popularity growth · 2026-10-06
- Noted
- The protagonist Coen lives as a human by day and a vampire by night. · 2026-08-31
- Noted
- Skills are divided into three trees: swordplay, magic, and bloodsucking. · 2026-08-31
- Noted
- Swordplay emphasizes precision and timing, with branches that specialize in durability or combo attacks. · 2026-08-31
- Noted
- Magic is usable during the day and includes attack and defense spells, crowd control, damage over time, and buffs and debuffs. · 2026-08-31
- Noted
- Vampire abilities awaken at night and grow stronger as Coen accepts the curse and deepens his mutation, at a cost. · 2026-08-31
- Noted
- Experience comes from defeating enemies, completing quests, discovering hidden places, and beating bosses. · 2026-08-31
- Noted
- Leveling grants skill points, and a single type of point is usable across all three trees, so points earned by day can be spent on night abilities. · 2026-08-31
- Noted
- Learning new abilities requires time in addition to skill points, and each tree has its own unlock method: guide books for swordplay, magic books for magic, and drinking blood to raise the mutation level for vampire powers. · 2026-08-31
- Noted
- The skill system ties progression directly to the day/night cycle, and that cycle is the mechanic early reviews, which put the game at an 83 Metacritic average, praised. · 2026-08-31
- Noted
- has gone gold · 2026-07-16
- Noted
- features a day/night cycle, a 30-day time limit, and player-driven story branches · 2026-07-16
- Noted
- surpassed 2 million wishlists on Steam · 2026-07-16
- Noted
- Performance Mode targeting 60fps will be available for PS5, PS5 Pro, and Xbox Series X versions from day one · 2026-08-28
- Noted
- The game previously offered a Quality Mode targeting 30fps at dynamic 4K and a Balance Mode targeting 40fps at dynamic 4K · 2026-08-28
- Noted
- The Xbox Series S version runs at 30fps with no other modes · 2026-08-28
- Noted
- The game has surpassed 2 million wishlist registrations. · 2026-08-18
- Licensed by
- PlayStation 5, Xbox Series X|S, and PC (global) · 2026-07-07