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The Blood of Dawnwalker

The Blood of Dawnwalker is out. Rebel Wolves' debut action RPG launched September 3, 2026 for PC, PlayStation 5, and Xbox Series X|S, and its Japanese release has drawn user backlash over expression censorship that has slowed domestic popularity growth.

Synthesized from 10 Yomimono stories · updated 5d ago

The Blood of Dawnwalker moved from announcement to release across 2026. Rebel Wolves, a studio founded by former The Witcher 3 developers, built an open-world dark fantasy RPG set in 14th century Europe. The protagonist, Coen, lives as a human by day and a vampire by night after his village is attacked by the vampire lord Brencis. He has 30 days and 30 nights to rescue his family before Brencis's coronation, and time advances only when the player makes significant choices, not during exploration or combat. Bandai Namco Entertainment publishes.

The pre-launch run was steady. A Summer Game Fest 2026 trailer on June 6 showed cutscenes, combat, and scenes from both the modern era and the 14th century. Character details followed for Malat, Lacra, and Anka. The game went gold in July, with more than 2 million wishlists on Steam. In August, Rebel Wolves published PC requirements (minimum GTX 1060 and 16 GB RAM, covering 1080p to 2160p), showed console footage for the Quality Mode on PS5 Pro, PS5, and Xbox Series X, and said a Performance Mode targeting 60fps would ship for PS5, PS5 Pro, and Xbox Series X from day one. That mode followed requests from overseas players on forums including Reddit. The Xbox Series S version runs at 30fps with no other modes. The PC version launched September 3 at 7:00 AM Japan time, consoles at midnight local time, priced at 9,790 yen.

Skill and ability details arrived on August 31: three trees (swordplay, magic, bloodsucking), one type of skill point usable across all three, and separate unlock methods of guide books, magic books, and drinking blood. Early reviews put the game at an 83 Metacritic average. On October 6, a Game Spark review called it a compact dark fantasy RPG completable in about 20 hours on the main story, praising its density and Witcher 3-like feel while noting that the Japanese version's expression censorship drew user backlash and slower popularity growth.

Key facts

Release date
September 3, 2026 ↗
Platforms
PC, PlayStation 5, Xbox Series X|S ↗
Developer and publisher
Rebel Wolves developed; Bandai Namco Entertainment published ↗
Protagonist
Coen, a Dawnwalker who is human by day and vampire by night ↗
Skill system
Three trees: swordplay, magic, bloodsucking; one type of skill point usable across all three; guide books for swordplay, magic books for magic, drinking blood for vampire powers ↗
Performance mode
60fps Performance Mode for PS5, PS5 Pro, and Xbox Series X via day-one patch; Xbox Series S at 30fps with no other modes ↗
Wishlists
More than 2 million on Steam ↗
PC requirements
1080p to 2160p, minimum GTX 1060 and 16 GB RAM ↗
Metacritic average
83 ↗
Japanese release reception
Expression censorship drew user backlash and slowed popularity growth ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · September 3 · Japan · 2026-10-06
Release
game · 2026-09-03 · 2026-08-31
Release
game · September 3, 2026 · 2026-08-28
Release
game · September 3 · 2026-07-07
Release
game · September 3, 2026 · Japan · 2026-08-30
Release
game · September 3 · 2026-08-21
Release
game · September 3, 2026 · PC, PS5, Xbox Series X|S · 2026-08-18
Release
game · 2026-09-03 · global · 2026-06-02
Noted
Compact dark fantasy RPG that can be completed in about 20 hours on the main story · 2026-10-06
Noted
Witcher 3-like feel · 2026-10-06
Noted
Japanese version's expression censorship drew user backlash and slower popularity growth · 2026-10-06
Noted
The protagonist Coen lives as a human by day and a vampire by night. · 2026-08-31
Noted
Skills are divided into three trees: swordplay, magic, and bloodsucking. · 2026-08-31
Noted
Swordplay emphasizes precision and timing, with branches that specialize in durability or combo attacks. · 2026-08-31
Noted
Magic is usable during the day and includes attack and defense spells, crowd control, damage over time, and buffs and debuffs. · 2026-08-31
Noted
Vampire abilities awaken at night and grow stronger as Coen accepts the curse and deepens his mutation, at a cost. · 2026-08-31
Noted
Experience comes from defeating enemies, completing quests, discovering hidden places, and beating bosses. · 2026-08-31
Noted
Leveling grants skill points, and a single type of point is usable across all three trees, so points earned by day can be spent on night abilities. · 2026-08-31
Noted
Learning new abilities requires time in addition to skill points, and each tree has its own unlock method: guide books for swordplay, magic books for magic, and drinking blood to raise the mutation level for vampire powers. · 2026-08-31
Noted
The skill system ties progression directly to the day/night cycle, and that cycle is the mechanic early reviews, which put the game at an 83 Metacritic average, praised. · 2026-08-31
Noted
has gone gold · 2026-07-16
Noted
features a day/night cycle, a 30-day time limit, and player-driven story branches · 2026-07-16
Noted
surpassed 2 million wishlists on Steam · 2026-07-16
Noted
Performance Mode targeting 60fps will be available for PS5, PS5 Pro, and Xbox Series X versions from day one · 2026-08-28
Noted
The game previously offered a Quality Mode targeting 30fps at dynamic 4K and a Balance Mode targeting 40fps at dynamic 4K · 2026-08-28
Noted
The Xbox Series S version runs at 30fps with no other modes · 2026-08-28
Noted
The game has surpassed 2 million wishlist registrations. · 2026-08-18
Licensed by
PlayStation 5, Xbox Series X|S, and PC (global) · 2026-07-07

Connections

Structured graph also available as JSON at /public/entities/the-blood-of-dawnwalker. CC BY 4.0.

Claim activity

When a claim about The Blood of Dawnwalker was confirmed, debunked, or disputed against open-web sources. The record stays even after a claim drops off the facts list.

  • Confirmed game 2026-09-03 Sep 16 · source
  • Confirmed platform: PlayStation 5, Xbox Series X|S, and PC; region: global Sep 11 · source
  • Confirmed game September 3, 2026 Japan Sep 10 · source
  • Confirmed game September 3, 2026 PC, PS5, Xbox Series X|S Sep 6 · source
  • Confirmed game September 3, 2026 Sep 4 · source
  • Confirmed game 2026-09-03 global Jun 16 · source

All coverage

Oct 6

The Blood of Dawnwalker Review Praises Compact RPG, Notes Censorship

Game Spark's review of The Blood of Dawnwalker, the debut title from Rebel Wolves, released September 3, calls it a compact dark fantasy RPG that can be completed in about 20 hours on the main story. The reviewer praises its density and Witcher 3-like feel, but notes the Japanese version's expression censorship drew user backlash and slower popularity growth.

Aug 31

The Blood of Dawnwalker Reveals Skill Trees for Swordplay, Magic, and Vampire Powers

Bandai Namco Entertainment published new details on August 31, 2026 about the skill and ability system in The Blood of Dawnwalker, the open-world dark fantasy action RPG set in 14th century Europe that launches September 3, 2026 for PC, PlayStation 5, and Xbox Series X|S. The protagonist Coen lives as a human by day and a vampire by night. Skills are divided into three trees: swordplay, magic, and bloodsucking. Swordplay emphasizes precision and timing, with branches that specialize in durability or combo attacks. Magic is usable during the day and includes attack and defense spells, crowd control, damage over time, and buffs and debuffs. Vampire abilities awaken at night and grow stronger as Coen accepts the curse and deepens his mutation, at a cost. Experience comes from defeating enemies, completing quests, discovering hidden places, and beating bosses. Leveling grants skill points, and a single type of point is usable across all three trees, so points earned by day can be spent on night abilities. Learning new abilities requires time in addition to skill points, and each tree has its own unlock method: guide books for swordplay, magic books for magic, and drinking blood to raise the mutation level for vampire powers.

Aug 30

This Week's New Game Releases Include Onimusha: Way of the Sword

The week of August 31 to September 6, 2026, brings a heavy slate of new game releases across Japan and North America, led by two major action titles. Capcom's Onimusha: Way of the Sword launches on September 4 for PC, PS5, Xbox Series X|S, and Nintendo Switch 2, priced at 8,990 yen. The sword-fighting action game is set in early Edo-period Kyoto transformed by miasma, with players controlling swordsman Miyamoto Musashi, who bears the Oni Gauntlet and battles the supernatural Genma. Stages recreate real landmarks like Kiyomizu-dera Temple and Yasui Konpira-gu Shrine. A pre-order bonus offers an omamori charm and sword fittings set usable in-game. The Blood of Dawnwalker, a dark fantasy action RPG from Rebel Wolves, arrives on September 3 for PC, PS5, and Xbox Series X|S at 9,790 yen. It stars a Dawnwalker who lives as a human by day and a vampire by night, with day and night gameplay duality as a key attraction. Also releasing this week are Wo Long: Fallen Dynasty Complete Edition, My Hero Academia: All's Justice, and Moonlighter 2: The Endless Vault.

Aug 28

The Blood of Dawnwalker Adds 60fps Performance Mode for September 3 Launch

Bandai Namco Entertainment, publisher of Rebel Wolves' open-world action RPG 'The Blood of Dawnwalker', announced on August 24 via the official X account that a Performance Mode targeting 60fps will be available for PS5, PS5 Pro, and Xbox Series X versions from day one. The mode was added after overseas players on forums like Reddit asked for 60fps support, including on PS5 Pro. The game previously offered a Quality Mode targeting 30fps at dynamic 4K and a Balance Mode targeting 40fps at dynamic 4K for those platforms, with no 60fps option. The developer said the mode had been in development and testing for some time, and prioritizing testing led to the decision to include it in a day-one patch. The Xbox Series S version runs at 30fps with no other modes. The release schedule was also confirmed: the PC version launches September 3 at 7:00 AM Japan time, and console versions launch at midnight local time. The game is set in 14th-century Europe and follows Coen, a young man who becomes a 'DAWNWALKER' living between night and day. It launches September 3, 2026 for PS5, Xbox Series X|S, and PC via Steam, priced at 9,790 yen.

Aug 18

The Blood of Dawnwalker Passes 2 Million Wishlists, PC Specs Released

Rebel Wolves announced PC requirements for The Blood of Dawnwalker, an open-world vampire RPG set for September 3, 2026 on PC, PS5, and Xbox Series X|S. The game has surpassed 2 million wishlist registrations. Specs cover 1080p to 2160p, with a minimum of a GTX 1060 and 16 GB RAM.

Jul 16

The Blood of Dawnwalker Goes Gold, September Release Confirmed

Rebel Wolves announced that its open-world vampire RPG The Blood of Dawnwalker has gone gold. The game, developed by former Witcher 3 staff, launches September 3, 2026 on PC, PS5, and Xbox Series X|S. It features a day/night cycle, a 30-day time limit, and player-driven story branches. The title has surpassed 2 million wishlists on Steam.

Jul 7

The Blood of Dawnwalker Lets Players Build Special Relationships or Bite NPCs to Death

Rebel Wolves, the studio founded by former CD Projekt RED developers, and Bandai Namco Entertainment held a media preview for their debut title "The Blood of Dawnwalker" on July 7, 2026. The open-world dark fantasy action RPG launches on September 3 for PlayStation 5, Xbox Series X|S, and PC. Narrative director Jakub Szamałek gave an interview alongside hands-on play sessions of the first four hours. The game stars Coen, a young man who becomes a Dawnwalker-human by day and vampire by night-after his village is attacked by the vampire lord Brencis. Coen has 30 days and 30 nights to rescue his family before Brencis's coronation. Time advances only when the player makes significant choices, not during exploration or combat. The "narrative sandbox" design allows players to approach the main goal freely, including the possibility of storming the castle on day one. Combat uses a directional system where blocking and attacking in the right direction conserves stamina. The vampire form offers powerful abilities like teleportation and bloodsucking, but bloodlust can trigger uncontrollable urges to bite and kill NPCs, even those with whom Coen has built close relationships. The game is the first entry in a planned multi-title saga spanning centuries.

Jun 5

The Blood of Dawnwalker Gets New Trailer at Summer Game Fest 2026

Rebel Wolves and Bandai Namco Entertainment released a new trailer for the action RPG 'The Blood of Dawnwalker' during Summer Game Fest 2026 on June 6. The game is set in 14th-century Europe and follows Cohen, a half-vampire who lives as a human by day and a vampire by night. The trailer showed new cutscenes, combat action, and footage of the protagonist consuming blood packs and transforming into a monster. It also depicted scenes from both the modern era and the 14th century, including various monsters and human fighters. 'The Blood of Dawnwalker' is scheduled for release on September 3, 2026, for PlayStation 5, Xbox Series X|S, and PC via Steam. The story is said to change based on player actions. The game is an open-world dark fantasy RPG developed by Rebel Wolves, a studio founded by former 'The Witcher 3' developers.

Jun 2

Rebel Wolves Reveals New Characters for The Blood of Dawnwalker

Bandai Namco and Rebel Wolves have released new information on The Blood of Dawnwalker, an action RPG set in 14th-century Europe. The update focuses on characters Coen meets on his journey, including the rebel leader Malat, the vengeful Lacra, and the secretive Anka. The game launches September 3, 2026 on PC, PS5, and Xbox Series X|S.