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YouTuber Simulates Minecraft Ender Dragon Kill With No Player Input

The test converts a years-old community thought experiment about Minecraft's emergent systems into a simulated result, and the scale of the timestamps is the point: the game's mechanics can resolve the fight on their own, just not on any timescale a player will ever sit through.

Reporting from 1 source: Denfaminicogamer.

YouTuber Simulates Minecraft Ender Dragon Kill With No Player Input

Overseas YouTuber RedLogic posted a video testing whether Minecraft's Ender Dragon can be defeated with no player input at all. Using a Monte Carlo simulation in a world set up with favorable conditions, the run ended in a kill after roughly 2 billion years, with Endermen moving pumpkins, a Snow Golem, and a Creeper explosion opening the path to the End Portal. The video passed 6,345,000 views.

The premise came from an older video by overseas YouTuber Retro Gaming Now, which proposed that Endermen block movement, Snow Golem spawns, and Creeper explosions could chain together by chance and clear the game with no player involved. RedLogic took that mechanism and ran it through a custom Monte Carlo simulation in a world set up for clearing.

The timeline ran long. Endermen spent about 30,000 years carrying over 100,000 pumpkins before a Snow Golem appeared, and the resulting Creeper explosion opened the way to the End Portal several thousand years after that. End Crystals fell over more than 100 million years, the Ender Dragon first took damage around 250 million years in, and it died at about 1,975,000,000 years.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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