Japanese Swordsmith Demo Hits Steam On October 9
The release slots the demo into Steam Next Fest, which starts October 19, so SENSE SHARE is using the festival window to put a process-simulation title in front of the players who shop that channel.
Reporting from 1 source: Denfaminicogamer.
SENSE SHARE announced on October 6 that a free demo for "刀鍛冶 / Japanese Swordsmith" will be released on October 9. The game, set in late-Edo-period Kyoto, casts the player as a swordsmith working a single blade from tamahagane steel, with steps including charcoal cutting, folding, clay application, quenching, and polishing. A viewing mode shows the finished blade's specs, in cm or shaku. The full game is scheduled for PC via Steam.
The demo will cover only part of the sword-making process. The full game builds a blade through charcoal cutting, boiling and stretching, base stretching, fire forging, clay application, quenching, and polishing, and the finished sword can be given a name and displayed in the smithy.
Behind the steps are variables the game does not put on screen as numbers. How often the steel is struck, and the heating temperature and time, change its impurities and carbon content, which affects strength and sharpness. The number of folding and forging rounds changes the pattern, and the state of the steel and the water temperature during quenching change the hamon and the degree of curvature. Players work out their own procedure by trial and error.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.