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Mob Entertainment Lays Off 16 on Escape from Playtime Team Two Weeks After Launch

Mob Entertainment laid off 16 people from the Escape from Playtime development team, the company told Insider Gaming, shortly after the Poppy Playtime spinoff entered PC early access on Steam on October 22.

Reporting from 1 source: Automaton.

Why it matters

Mob is keeping the roadmap and full-release plan intact while cutting the team that builds them, so the test ahead is whether an early access title with mixed traction can hold its schedule with a skeleton staff.

Mob Entertainment Lays Off 16 on Escape from Playtime Team Two Weeks After Launch

Key Facts

  • Mob Entertainment laid off 16 people from the Escape from Playtime development team, the company told Insider Gaming.
  • Escape from Playtime launched in early access for PC via Steam on October 22.
  • Richard Maddern said on LinkedIn on November 5 that nearly the entire development team, including himself, had been laid off.
  • Mob Entertainment's Tyler said on the official Discord that development of the game will continue.
  • Mob Entertainment said there are no changes to the plan to release the full version.

Richard Maddern, one of those let go, said on LinkedIn on November 5 that nearly the entire team was cut. Mob says development continues and the full release plan is unchanged.

The numbers came from the company itself. Mob Entertainment told Insider Gaming that 16 people were laid off, and that only a small number of those affected were full-time employees. On its official Discord, a staff member named Tyler confirmed the cuts and said development of Escape from Playtime will continue.

The game launched in early access on Steam on October 22, with a one-year early access period planned and expansion to other platforms announced. Mob told Insider Gaming the full version plan is unchanged. The cause of the layoffs has not been stated.

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