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Serial World Hands-On: Deck-Building Roguelite With Monster-Training RPG Elements

The game blends classic deck-building roguelite structure with monster-training RPG progression, a combination that stood out in the playable demo at BitSummit.

Reporting from 1 sources: Game Spark.

Serial World Hands-On: Deck-Building Roguelite With Monster-Training RPG Elements

A hands-on report from BitSummit PUNCH details Serial World, a deck-building roguelite from two-person developer Serial Project. Players explore a dungeon with Anima monsters, each with unique card skills, and can level up Anima during runs, equip Tokusei Badges, and trigger evolutions using EVO Points. The full version will have eight Anima. A demo is on Steam.

At BitSummit PUNCH, held May 22-23 at Miyako Messe in Kyoto, publisher Kakehashi Games showed Serial World, a deck-building roguelite from two-person Japanese developer Serial Project. The game follows a boy named Milo who investigates strange incidents and enters a dungeon called the Serial World, where he fights alongside Anima monsters. Each Anima has unique card-based skills: Haribee focuses on attack, Tanibo provides shields, and Fuki-Tokage heals. Players form a team of three Anima and build a deck from skills gained by defeating enemies and opening chests. Anima level up during a run, boosting base stats only for that dungeon, and can equip one Tokusei Badge each for buffs. EVO Points accumulate over turns and allow evolution, which triggers powerful effects. The full version will include eight Anima. A demo is available on Steam, with a quality-of-life update released for BitSummit.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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