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Eschatology Entertainment

Eschatology Entertainment has announced its debut project, Guns of Eschaton, a soulslike FPS set in a post-apocalyptic 19th-century America, for PS5, Xbox Series X|S, and Steam, with no release date or price set.

Synthesized from 2 Yomimono stories · updated 2h ago

Eschatology Entertainment, a Cyprus-based studio, announced its first public project on June 30, 2026: Guns of Eschaton, a soulslike first-person shooter. The game is set in a post-apocalyptic 19th-century America and is built on the final world concept by the late Viktor Antonov, the art director behind Half-Life 2 and Dishonored. A second story on July 2 confirmed the same details and added that a new trailer shows in-game footage, with the release date and price still undecided.

Players take the role of a multi-armed gunslinger traveling from the West to the East Coast of a dying continent, fighting grotesque monsters with firearms, parries, and occult abilities. Combat emphasizes preparation: a Codex system lets players analyze enemy weaknesses via Sequence Points, and a flexible build system combines active and passive skills, custom bullets, talismans, armor, and three Sacrament Paths. The game supports solo and cooperative play, plus a PvP element where players can invade others' sessions as hostile threats.

Publisher 4Divinity is handling the release. The game is planned for PC via Steam, PlayStation 5, and Xbox Series X|S. No release date or price has been announced. The two stories agree on all details, with the second providing more gameplay specifics and the first noting that the announcement is the first public reveal of a project conceived in Antonov's final creative vision.

Key facts

Developer
Eschatology Entertainment ↗
Publisher
4Divinity ↗
Game title
Guns of Eschaton ↗
Genre
Soulslike first-person shooter ↗
Setting
Post-apocalyptic 19th-century America ↗
Creative origin
Final world concept by Viktor Antonov, art director of Half-Life 2 and Dishonored ↗
Platforms
PC via Steam, PlayStation 5, Xbox Series X|S ↗
Release date
Undecided ↗
Price
Undecided ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Connections

Structured graph also available as JSON at /public/entities/eschatology-entertainment. CC BY 4.0.

All coverage

2h ago

Guns Of Eschaton Demo Out Now For PS5 And Xbox Series X|S

4Divinity has released a demo for Guns of Eschaton, a soulslike first-person shooter in development at Cyprus-based Eschatology Entertainment. The game is set in a 19th-century America filled with occult horrors, with players armed with a Colt gun and a killer's instinct. The demo covers only a small part of the full game's world, but includes enemies that do not normally appear in the full version, so players can sample the atmosphere.

Aug 29

Guns of Eschaton Builds Its Shooter Around Soul-Like Order

At gamescom 2026, Eschatology Entertainment showed a demo of Guns of Eschaton, a first-person shooter set in a ruined American West. The game is designed as a soul-like first, with shooting secondary. Players must learn enemy weak-point sequences and use guns to solve each encounter. The visual director was Viktor Antonov, who died in February 2025. The title targets PC, PS5, and Xbox Series X|S, with release planned within 2026.

Jul 2

Soulslike FPS 'Guns of Eschaton' Announced for PS5, Xbox, and Steam

4Divinity and Eschatology Entertainment announced 'Guns of Eschaton,' a soulslike FPS set in an apocalyptic Western world, for PlayStation 5, Xbox Series X|S, and Steam. The game is the final vision of art director Viktor Antonov, known for 'Half-Life 2' and 'Dishonored.' A new trailer shows in-game footage. Release date and price are undecided.

Jun 30

Guns of Eschaton Announced, a Soulslike FPS Set in Viktor Antonov's Final World

Publisher 4Divinity and developer Eschatology Entertainment announced Guns of Eschaton on June 30, a Soulslike first-person shooter set in a post-apocalyptic 19th-century America. The game is the debut title from the Cyprus-based studio and is built on the final world concept by the late Viktor Antonov, the art director behind Half-Life 2 and Dishonored. Players take the role of a multi-armed gunslinger traveling from the West to the East Coast of a dying continent, fighting grotesque monsters with firearms, parries, and occult abilities. Combat emphasizes preparation: a Codex system lets players analyze enemy weaknesses via Sequence Points, and a flexible build system combines active and passive skills, custom bullets, talismans, armor, and three Sacrament Paths. The game supports solo and cooperative play, plus a PvP element where players can invade others' sessions as hostile threats. Guns of Eschaton is planned for PC via Steam, PS5, and Xbox Series X|S, with no release date or price announced yet.