Industry

industryevent 1 sources · Jun 18

Artists Meet Technicals 2026 Set for July 24 in Yokohama

The event addresses a gap in networking opportunities for technical artists, a growing but still niche role in game development, by providing a dedicated space for session review and community building.

GameBusiness.jp
industrybusiness 1 sources · Jun 18

Hakuhodo DY ONE Begins Handling ChatGPT Ad Pilot in Japan

This marks the first domestic handling of ChatGPT advertising in Japan, positioning Hakuhodo DY ONE at the forefront of a shift from keyword search to AI-driven dialogue as a consumer information channel.

ASCII.jp
industrybusiness 2 sources · Jun 18

Crunchyroll Plans to Expand to Taiwan and South Korea

The expansion targets two of Asia's most mature entertainment markets, where Crunchyroll will compete with established local platforms and a deeply embedded anime culture.

Anime News Network, AnimationXpress Anime
industrybusiness 1 sources · Jun 18

Sonagraf Opens Finnish Subsidiary Sonagraf Oy for European Expansion

The move gives Sonagraf a permanent European base led by a bilingual CEO with deep local ties and a CCO who knows both Japanese and global markets, enabling direct access to the Nordic Unreal Engine ecosystem without relying on third-party intermediaries.

ASCII.jp
industryevent 3 sources · Jun 17

Crunchyroll Wraps Ani-May 2026 With Drone Show Over Delhi

The drone show and Comic Con presence mark Crunchyroll's largest physical footprint in India to date, signaling the platform's bet on the country as a key growth market for anime fandom.

AnimationXpress Anime, Animehunch, OtakuKart Anime
industrybusiness 1 sources · Jun 17

Kodansha Sets Up Manga Publishing Joint Venture in India

Kodansha's move into India, a fast-growing market with high piracy and regulatory hurdles, signals a strategic shift by a major Japanese publisher to directly serve local demand rather than relying on imports.

Animenomics
industrybusiness 1 sources · Jun 16

AMD Acquires MEXT to Tackle AI Memory Cost Crisis

The acquisition directly addresses the AI industry's memory cost crisis, where memory now makes up 63% of AI chip costs, by offering a software-only solution that multiplies effective DRAM capacity without new hardware.

GIGAZINE
industrybusiness 2 sources · Jun 15

Fox Corporation to Acquire Roku for About $22 Billion

The acquisition merges a major broadcaster with a leading streaming platform, consolidating connected TV reach and potentially reshaping how anime and other content is distributed to Roku's user base.

Anime News Network
industry 1 sources · Jun 15

Kadokawa's Isekai Pipeline Backfires as Profits Fall 51%

A company that industrialised the isekai light novel pipeline is now publicly blaming that same pipeline for its profit collapse, signalling a potential strategic shift in how Japan's largest IP conglomerate manages its content slate.

Anime News Network
industrybusiness 1 sources · Jun 13

Warburg Pincus Launches Tender Offer for JSB Co., Ltd.

The deal brings a global growth investor into Japan's student housing market, backing JSB's expansion plans while keeping the founding family as a long-term shareholder.

ASCII.jp
industry 1 sources · Jun 11

Jason Schreier Says Nintendo Direct Did Not Kill E3

The piece reframes a common narrative-that Nintendo's shift to its own showcase killed E3-as a misunderstanding, pointing instead to the structural decline of physical retail as the event's true cause of death.

Automaton